SDL API renaming: SDL_render.h

Fixes https://github.com/libsdl-org/SDL/issues/6883
This commit is contained in:
Sam Lantinga
2022-12-27 06:21:13 -08:00
parent 083e436a1a
commit 0d54115235
41 changed files with 588 additions and 454 deletions

View File

@@ -51,10 +51,10 @@ void Draw(DrawState *s)
{
SDL_Rect viewport;
SDL_RenderGetViewport(s->renderer, &viewport);
SDL_GetRenderViewport(s->renderer, &viewport);
/* Draw the background */
SDL_RenderCopy(s->renderer, s->background, NULL, NULL);
SDL_RenderTexture(s->renderer, s->background, NULL, NULL);
/* Scale and draw the sprite */
s->sprite_rect.w += s->scale_direction;
@@ -71,7 +71,7 @@ void Draw(DrawState *s)
s->sprite_rect.x = (viewport.w - s->sprite_rect.w) / 2;
s->sprite_rect.y = (viewport.h - s->sprite_rect.h) / 2;
SDL_RenderCopy(s->renderer, s->sprite, NULL, &s->sprite_rect);
SDL_RenderTexture(s->renderer, s->sprite, NULL, &s->sprite_rect);
/* Update the screen! */
SDL_RenderPresent(s->renderer);