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thread: Reworked SDL_CreateThread to be consistent across platforms.
Also documented missing and weird bits, rename typedefs to fit SDL standards.
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@@ -41,7 +41,9 @@ static void RunThread(void *args)
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}
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extern "C" int
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SDL_SYS_CreateThread(SDL_Thread *thread)
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SDL_SYS_CreateThread(SDL_Thread *thread,
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SDL_FunctionPointer pfnBeginThread,
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SDL_FunctionPointer pfnEndThread)
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{
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try {
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// !!! FIXME: no way to set a thread stack size here.
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