From 1543f523b759738db345cdc383d347cbb915531c Mon Sep 17 00:00:00 2001 From: Sam Lantinga Date: Tue, 22 Apr 2025 08:58:44 -0700 Subject: [PATCH] Updated documentation for SDL_HINT_GPU_DRIVER (cherry picked from commit 3aed80cd82d25a73aeb23f89e183e617686940ed) --- include/SDL3/SDL_hints.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/include/SDL3/SDL_hints.h b/include/SDL3/SDL_hints.h index 9c8ad3f828..89fc545d43 100644 --- a/include/SDL3/SDL_hints.h +++ b/include/SDL3/SDL_hints.h @@ -1074,8 +1074,8 @@ extern "C" { * * By default, SDL will try all available GPU backends in a reasonable order * until it finds one that can work, but this hint allows the app or user to - * force a specific target, such as "direct3d11" if, say, your hardware - * supports D3D12 but want to try using D3D11 instead. + * force a specific target, such as "direct3d12" if, say, your hardware + * supports Vulkan but you want to try using D3D12 instead. * * This hint should be set before any GPU functions are called. *