Fix warnings about static function and prototype

This commit is contained in:
Sylvain
2023-03-08 11:40:07 +01:00
committed by Sylvain Becker
parent 61309b4382
commit 16bb6a0b3d
30 changed files with 137 additions and 142 deletions

View File

@@ -51,7 +51,7 @@ static float wheel_y = SCREEN_HEIGHT * 0.5f;
static SDL_bool done = SDL_FALSE;
void DrawObject(SDL_Renderer *renderer, Object *object)
static void DrawObject(SDL_Renderer *renderer, Object *object)
{
SDL_SetRenderDrawColor(renderer, object->r, object->g, object->b, 255);
@@ -80,7 +80,7 @@ void DrawObject(SDL_Renderer *renderer, Object *object)
}
}
void DrawObjects(SDL_Renderer *renderer)
static void DrawObjects(SDL_Renderer *renderer)
{
Object *next = objects;
while (next != NULL) {
@@ -89,7 +89,7 @@ void DrawObjects(SDL_Renderer *renderer)
}
}
void AppendObject(Object *object)
static void AppendObject(Object *object)
{
if (objects) {
Object *next = objects;
@@ -102,7 +102,7 @@ void AppendObject(Object *object)
}
}
void loop(void *arg)
static void loop(void *arg)
{
SDL_Renderer *renderer = (SDL_Renderer *)arg;
SDL_Event event;