mirror of
https://github.com/libsdl-org/SDL.git
synced 2026-03-20 15:51:07 +01:00
Fix warnings about static function and prototype
This commit is contained in:
@@ -51,7 +51,7 @@ static float wheel_y = SCREEN_HEIGHT * 0.5f;
|
||||
|
||||
static SDL_bool done = SDL_FALSE;
|
||||
|
||||
void DrawObject(SDL_Renderer *renderer, Object *object)
|
||||
static void DrawObject(SDL_Renderer *renderer, Object *object)
|
||||
{
|
||||
SDL_SetRenderDrawColor(renderer, object->r, object->g, object->b, 255);
|
||||
|
||||
@@ -80,7 +80,7 @@ void DrawObject(SDL_Renderer *renderer, Object *object)
|
||||
}
|
||||
}
|
||||
|
||||
void DrawObjects(SDL_Renderer *renderer)
|
||||
static void DrawObjects(SDL_Renderer *renderer)
|
||||
{
|
||||
Object *next = objects;
|
||||
while (next != NULL) {
|
||||
@@ -89,7 +89,7 @@ void DrawObjects(SDL_Renderer *renderer)
|
||||
}
|
||||
}
|
||||
|
||||
void AppendObject(Object *object)
|
||||
static void AppendObject(Object *object)
|
||||
{
|
||||
if (objects) {
|
||||
Object *next = objects;
|
||||
@@ -102,7 +102,7 @@ void AppendObject(Object *object)
|
||||
}
|
||||
}
|
||||
|
||||
void loop(void *arg)
|
||||
static void loop(void *arg)
|
||||
{
|
||||
SDL_Renderer *renderer = (SDL_Renderer *)arg;
|
||||
SDL_Event event;
|
||||
|
||||
Reference in New Issue
Block a user