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Removed SDL_RendererFlags
The flags parameter has been removed from SDL_CreateRenderer() and SDL_RENDERER_PRESENTVSYNC has been replaced with SDL_PROP_RENDERER_CREATE_PRESENT_VSYNC_NUMBER during window creation and SDL_PROP_RENDERER_VSYNC_NUMBER after renderer creation. SDL_SetRenderVSync() now takes additional values besides 0 and 1. The maximum texture size has been removed from SDL_RendererInfo, replaced with SDL_PROP_RENDERER_MAX_TEXTURE_SIZE_NUMBER.
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@@ -771,11 +771,7 @@ int main(int argc, char *argv[])
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return 0;
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}
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if (state->render_flags & SDL_RENDERER_PRESENTVSYNC) {
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SDL_GL_SetSwapInterval(1);
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} else {
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SDL_GL_SetSwapInterval(0);
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}
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SDL_GL_SetSwapInterval(state->render_vsync);
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mode = SDL_GetCurrentDisplayMode(SDL_GetPrimaryDisplay());
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SDL_Log("Threaded : %s\n", threaded ? "yes" : "no");
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