From 1ab01b93675bf564651212680c98dae5214724a4 Mon Sep 17 00:00:00 2001 From: BurntRanch <69512353+BurntRanch@users.noreply.github.com> Date: Thu, 17 Jul 2025 18:53:35 +0300 Subject: [PATCH] Clarify SDL_GPUVertexBufferDescription.pitch comment (#13381) (cherry picked from commit ee6d8f78f469c6acf1271518d4d8ab79d5119a13) --- include/SDL3/SDL_gpu.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/include/SDL3/SDL_gpu.h b/include/SDL3/SDL_gpu.h index b616619099..4a5e32f17b 100644 --- a/include/SDL3/SDL_gpu.h +++ b/include/SDL3/SDL_gpu.h @@ -1549,7 +1549,7 @@ typedef struct SDL_GPUSamplerCreateInfo typedef struct SDL_GPUVertexBufferDescription { Uint32 slot; /**< The binding slot of the vertex buffer. */ - Uint32 pitch; /**< The byte pitch between consecutive elements of the vertex buffer. */ + Uint32 pitch; /**< The size of a single element + the offset between elements. */ SDL_GPUVertexInputRate input_rate; /**< Whether attribute addressing is a function of the vertex index or instance index. */ Uint32 instance_step_rate; /**< Reserved for future use. Must be set to 0. */ } SDL_GPUVertexBufferDescription;