From 220a23dad20c05f8e1075887c7e0d325410a389c Mon Sep 17 00:00:00 2001 From: SDL Wiki Bot Date: Wed, 15 Jan 2025 15:27:42 +0000 Subject: [PATCH] Sync SDL2 wiki -> header [ci skip] --- include/SDL_surface.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/include/SDL_surface.h b/include/SDL_surface.h index 17d5433c40..6169e66ebe 100644 --- a/include/SDL_surface.h +++ b/include/SDL_surface.h @@ -330,7 +330,7 @@ extern DECLSPEC void SDLCALL SDL_UnlockSurface(SDL_Surface * surface); * result in a memory leak. * * src is an open SDL_RWops buffer, typically loaded with SDL_RWFromFile. - * Alternitavely, you might also use the macro SDL_LoadBMP to load a bitmap + * Alternatively, you might also use the macro SDL_LoadBMP to load a bitmap * from a file, convert it to an SDL_Surface and then close the file. * * \param src the data stream for the surface.