mirror of
https://github.com/libsdl-org/SDL.git
synced 2026-05-08 17:04:24 +02:00
Fixed events for windows that have had their window proc hooked at creation time
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@@ -2496,11 +2496,6 @@ LRESULT CALLBACK WIN_WindowProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lPara
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}
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}
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LRESULT CALLBACK WIN_DefWindowProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
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{
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return CallWindowProc(DefWindowProc, hwnd, msg, wParam, lParam);
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}
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int WIN_WaitEventTimeout(SDL_VideoDevice *_this, Sint64 timeoutNS)
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{
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if (g_WindowsEnableMessageLoop) {
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@@ -2804,7 +2799,7 @@ bool SDL_RegisterApp(const char *name, Uint32 style, void *hInst)
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wcex.cbSize = sizeof(WNDCLASSEX);
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wcex.lpszClassName = SDL_Appname;
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wcex.style = SDL_Appstyle;
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wcex.lpfnWndProc = WIN_DefWindowProc;
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wcex.lpfnWndProc = WIN_WindowProc;
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wcex.hInstance = SDL_Instance;
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#if !defined(SDL_PLATFORM_XBOXONE) && !defined(SDL_PLATFORM_XBOXSERIES)
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@@ -29,7 +29,6 @@ extern HINSTANCE SDL_Instance;
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extern LRESULT CALLBACK WIN_KeyboardHookProc(int nCode, WPARAM wParam, LPARAM lParam);
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extern LRESULT CALLBACK WIN_WindowProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam);
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extern LRESULT CALLBACK WIN_DefWindowProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam);
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extern void WIN_PollRawInput(SDL_VideoDevice *_this, Uint64 poll_start);
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extern void WIN_CheckKeyboardAndMouseHotplug(SDL_VideoDevice *_this, bool initial_check);
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extern void WIN_PumpEvents(SDL_VideoDevice *_this);
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@@ -425,19 +425,22 @@ static bool SetupWindowData(SDL_VideoDevice *_this, SDL_Window *window, HWND hwn
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window->internal = data;
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// Set up the window proc function
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if (window->flags & SDL_WINDOW_EXTERNAL) {
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#ifdef GWLP_WNDPROC
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data->wndproc = (WNDPROC)GetWindowLongPtr(hwnd, GWLP_WNDPROC);
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if (data->wndproc == WIN_DefWindowProc) {
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data->wndproc = NULL;
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SetWindowLongPtr(hwnd, GWLP_WNDPROC, (LONG_PTR)WIN_WindowProc);
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}
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data->wndproc = (WNDPROC)GetWindowLongPtr(hwnd, GWLP_WNDPROC);
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if (data->wndproc != WIN_WindowProc) {
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SetWindowLongPtr(hwnd, GWLP_WNDPROC, (LONG_PTR)WIN_WindowProc);
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}
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#else
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data->wndproc = (WNDPROC)GetWindowLong(hwnd, GWL_WNDPROC);
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if (data->wndproc == WIN_DefWindowProc) {
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data->wndproc = NULL;
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SetWindowLong(hwnd, GWL_WNDPROC, (LONG_PTR)WIN_WindowProc);
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}
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data->wndproc = (WNDPROC)GetWindowLong(hwnd, GWL_WNDPROC);
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if (data->wndproc != WIN_WindowProc) {
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SetWindowLong(hwnd, GWL_WNDPROC, (LONG_PTR)WIN_WindowProc);
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}
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#endif
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} else {
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// We set up our window proc function at window creation.
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// If someone has set hooks to modify it, leave it alone.
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}
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// Fill in the SDL window with the window state
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{
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