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Remove SDL_main from VS Solutions in VisualC/ and VisualC-GDK/
and update README-visualc.md and README-gdk.md accordingly Also moved src/main/windows/version.rc to src/core/windows/ and adjusted VS solutions, CMakeLists.txt and versioning scripts in build-scripts/ accordingly. This will eventually allow us to remove all of src/main/ # Conflicts: # VisualC/tests/testgesture/testgesture.vcxproj
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committed by
Sam Lantinga
parent
28b93451dc
commit
2aee3e654d
@@ -29,7 +29,6 @@ Later, we will refer to the following `.lib` and `.dll` files that have just bee
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- `./VisualC/Win32/Debug/SDL3.dll` or `./VisualC/Win32/Release/SDL3.dll`
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- `./VisualC/Win32/Debug/SDL3.lib` or `./VisualC/Win32/Release/SDL3.lib`
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- `./VisualC/Win32/Debug/SDL3_main.lib` or `./VisualC/Win32/Release/SDL3_main.lib`
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_Note for the `x64` versions, just replace `Win32` in the path with `x64`_
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@@ -61,10 +60,9 @@ Copy the following file into your Project directory:
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- `SDL3.dll`
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Add the following files to your project (It is not necessary to copy them to your project directory):
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Add the following file to your project (It is not necessary to copy it to your project directory):
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- `SDL3.lib`
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- `SDL3_main.lib`
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To add them to your project, right click on your project, and select
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`Add files to project`.
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@@ -78,7 +76,8 @@ and type the names of the libraries to link with in the "Additional Options:" bo
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Here's a sample SDL snippet to verify everything is setup in your IDE:
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```
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#include "SDL.h"
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#include <SDL3/SDL.h>
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#include <SDL3/SDL_main.h> // only include this one in the source file with main()!
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int main( int argc, char* argv[] )
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{
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