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Define SDL_PLATFORM_* macros instead of underscored ones (#8875)
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@@ -11,16 +11,16 @@
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*/
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/* Simple program: Move N sprites around on the screen as fast as possible */
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#include <stdlib.h>
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#ifdef __EMSCRIPTEN__
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#include <emscripten/emscripten.h>
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#endif
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#include <SDL3/SDL_test_common.h>
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#include <SDL3/SDL_main.h>
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#include "testutils.h"
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#ifdef SDL_PLATFORM_EMSCRIPTEN
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#include <emscripten/emscripten.h>
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#endif
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#include <stdlib.h>
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static SDLTest_CommonState *state;
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typedef struct
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@@ -105,7 +105,7 @@ static void loop(void)
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}
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Draw(&drawstates[i]);
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}
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#ifdef __EMSCRIPTEN__
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#ifdef SDL_PLATFORM_EMSCRIPTEN
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if (done) {
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emscripten_cancel_main_loop();
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}
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@@ -155,7 +155,7 @@ int main(int argc, char *argv[])
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then = SDL_GetTicks();
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done = 0;
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#ifdef __EMSCRIPTEN__
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#ifdef SDL_PLATFORM_EMSCRIPTEN
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emscripten_set_main_loop(loop, 0, 1);
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#else
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while (!done) {
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