From 323bab9305db74a5049e7b1a689483f3fb6402d5 Mon Sep 17 00:00:00 2001 From: Sam Lantinga Date: Fri, 10 May 2024 08:56:32 -0700 Subject: [PATCH] Fixed warning: implicit conversion loses integer precision: 'SDL_WindowFlags' (aka 'unsigned long') to 'Uint32' (aka 'unsigned int') --- src/video/SDL_video.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/video/SDL_video.c b/src/video/SDL_video.c index 39093c2fc3..d794fccbbb 100644 --- a/src/video/SDL_video.c +++ b/src/video/SDL_video.c @@ -2042,10 +2042,10 @@ static struct { { SDL_PROP_WINDOW_CREATE_VULKAN_BOOLEAN, SDL_WINDOW_VULKAN, SDL_FALSE } }; -static Uint32 SDL_GetWindowFlagProperties(SDL_PropertiesID props) +static SDL_WindowFlags SDL_GetWindowFlagProperties(SDL_PropertiesID props) { unsigned i; - SDL_WindowFlags flags = (Uint32)SDL_GetNumberProperty(props, "flags", 0); + SDL_WindowFlags flags = (SDL_WindowFlags)SDL_GetNumberProperty(props, "flags", 0); for (i = 0; i < SDL_arraysize(SDL_WindowFlagProperties); ++i) { if (SDL_WindowFlagProperties[i].invert_value) {