diff --git a/include/SDL3/SDL_main.h b/include/SDL3/SDL_main.h index 1278b3788f..36f2665bbd 100644 --- a/include/SDL3/SDL_main.h +++ b/include/SDL3/SDL_main.h @@ -615,11 +615,12 @@ extern SDL_DECLSPEC int SDLCALL SDL_EnterAppMainCallbacks(int argc, char *argv[] * Most applications do not need to, and should not, call this directly; SDL * will call it when initializing the video subsystem. * + * If `name` is NULL, SDL currently uses `(CS_BYTEALIGNCLIENT | CS_OWNDC)` + * for the style, regardless of what is specified here. + * * \param name the window class name, in UTF-8 encoding. If NULL, SDL * currently uses "SDL_app" but this isn't guaranteed. - * \param style the value to use in WNDCLASSEX::style. If `name` is NULL, SDL - * currently uses `(CS_BYTEALIGNCLIENT \| CS_OWNDC)` regardless - * of what is specified here. + * \param style the value to use in WNDCLASSEX::style. * \param hInst the HINSTANCE to use in WNDCLASSEX::hInstance. If zero, SDL * will use `GetModuleHandle(NULL)` instead. * \returns true on success or false on failure; call SDL_GetError() for more