diff --git a/src/video/SDL_video.c b/src/video/SDL_video.c index 2aac193d52..d02509abdc 100644 --- a/src/video/SDL_video.c +++ b/src/video/SDL_video.c @@ -121,7 +121,7 @@ static VideoBootStrap *bootstrap[] = { #if SDL_VIDEO_DRIVER_OFFSCREEN &OFFSCREEN_bootstrap, #endif -#if SDL_VIDEO_DRIVER_NGAGE +#ifdef SDL_VIDEO_DRIVER_NGAGE &NGAGE_bootstrap, #endif #if SDL_VIDEO_DRIVER_DUMMY diff --git a/src/video/ngage/SDL_ngageevents.cpp b/src/video/ngage/SDL_ngageevents.cpp index 6e06840d0a..8891469aed 100644 --- a/src/video/ngage/SDL_ngageevents.cpp +++ b/src/video/ngage/SDL_ngageevents.cpp @@ -21,7 +21,7 @@ #include "SDL_internal.h" -#if SDL_VIDEO_DRIVER_NGAGE +#ifdef SDL_VIDEO_DRIVER_NGAGE /* Being a ngage driver, there's no event stream. We just define stubs for most of the API. */ diff --git a/src/video/ngage/SDL_ngageframebuffer.cpp b/src/video/ngage/SDL_ngageframebuffer.cpp index 918afeeefb..a4a6c0dc72 100644 --- a/src/video/ngage/SDL_ngageframebuffer.cpp +++ b/src/video/ngage/SDL_ngageframebuffer.cpp @@ -21,7 +21,7 @@ #include "SDL_internal.h" -#if SDL_VIDEO_DRIVER_NGAGE +#ifdef SDL_VIDEO_DRIVER_NGAGE #include diff --git a/src/video/ngage/SDL_ngagevideo.cpp b/src/video/ngage/SDL_ngagevideo.cpp index d92f6a60a3..cf896dd0a6 100644 --- a/src/video/ngage/SDL_ngagevideo.cpp +++ b/src/video/ngage/SDL_ngagevideo.cpp @@ -25,7 +25,7 @@ #endif #include "SDL_internal.h" -#if SDL_VIDEO_DRIVER_NGAGE +#ifdef SDL_VIDEO_DRIVER_NGAGE #ifdef __cplusplus extern "C" { diff --git a/src/video/ngage/SDL_ngagewindow.cpp b/src/video/ngage/SDL_ngagewindow.cpp index 20fa4e6022..00a3cb13ff 100644 --- a/src/video/ngage/SDL_ngagewindow.cpp +++ b/src/video/ngage/SDL_ngagewindow.cpp @@ -21,7 +21,7 @@ #include "SDL_internal.h" -#if SDL_VIDEO_DRIVER_NGAGE +#ifdef SDL_VIDEO_DRIVER_NGAGE #include "../SDL_sysvideo.h"