mirror of
https://github.com/libsdl-org/SDL.git
synced 2026-03-20 15:51:07 +01:00
Build config flags are either defined or undefined, never 0
This is for consistency with CMake build configuration Also added SDL_VIDEO_RENDER_GPU to the non-CMake build configurations
This commit is contained in:
@@ -765,6 +765,9 @@
|
||||
<ClCompile Include="..\..\src\render\direct3d\SDL_render_d3d.c" />
|
||||
<ClCompile Include="..\..\src\render\direct3d11\SDL_render_d3d11.c" />
|
||||
<ClCompile Include="..\..\src\render\direct3d\SDL_shaders_d3d.c" />
|
||||
<ClCompile Include="..\..\src\render\sdlgpu\SDL_pipeline_gpu.c" />
|
||||
<ClCompile Include="..\..\src\render\sdlgpu\SDL_render_gpu.c" />
|
||||
<ClCompile Include="..\..\src\render\sdlgpu\SDL_shaders_gpu.c" />
|
||||
<ClCompile Include="..\..\src\render\opengl\SDL_render_gl.c" />
|
||||
<ClCompile Include="..\..\src\render\opengl\SDL_shaders_gl.c" />
|
||||
<ClCompile Include="..\..\src\render\opengles2\SDL_render_gles2.c" />
|
||||
@@ -781,6 +784,8 @@
|
||||
<ClCompile Include="..\..\src\render\software\SDL_render_sw.c" />
|
||||
<ClCompile Include="..\..\src\render\software\SDL_rotate.c" />
|
||||
<ClCompile Include="..\..\src\render\software\SDL_triangle.c" />
|
||||
<ClCompile Include="..\..\src\render\vulkan\SDL_render_vulkan.c" />
|
||||
<ClCompile Include="..\..\src\render\vulkan\SDL_shaders_vulkan.c" />
|
||||
<ClCompile Include="..\..\src\SDL.c" />
|
||||
<ClCompile Include="..\..\src\SDL_assert.c" />
|
||||
<ClCompile Include="..\..\src\SDL_list.c" />
|
||||
|
||||
Reference in New Issue
Block a user