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Build config flags are either defined or undefined, never 0
This is for consistency with CMake build configuration Also added SDL_VIDEO_RENDER_GPU to the non-CMake build configurations
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@@ -21,7 +21,7 @@
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#include "SDL_internal.h"
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#if SDL_GPU_METAL
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#ifdef SDL_GPU_METAL
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#include <Metal/Metal.h>
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#include <QuartzCore/CoreAnimation.h>
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