Added the hint SDL_HINT_JOYSTICK_WGI to control whether to use Windows.Gaming.Input for controllers

This commit is contained in:
Sam Lantinga
2023-07-08 09:32:24 -07:00
parent a4f3905bb6
commit 3a654b4b1c
4 changed files with 23 additions and 5 deletions

View File

@@ -29,4 +29,5 @@ General:
* Added SDL_GetRenderVSync() to get vsync of the given renderer
* Added SDL_PlayAudioDevice() to start audio playback
* Added SDL_ConvertAudioSamples() to convert audio samples from one format to another
* Added SDL_HINT_ANDROID_ALLOW_RECREATE_ACTIVITY hint to control re-creation of Android SDL activity.
* Added the hint SDL_HINT_ANDROID_ALLOW_RECREATE_ACTIVITY to control re-creation of Android SDL activity.
* Added the hint SDL_HINT_JOYSTICK_WGI to control whether to use Windows.Gaming.Input for controllers