From 3ae2af8aa1257c4d1196d75042735c835c70b485 Mon Sep 17 00:00:00 2001 From: SDL Wiki Bot Date: Fri, 4 Oct 2024 05:53:50 +0000 Subject: [PATCH] Sync SDL3 wiki -> header --- include/SDL3/SDL_video.h | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/include/SDL3/SDL_video.h b/include/SDL3/SDL_video.h index 55bfd72bd0..6c85ed3250 100644 --- a/include/SDL3/SDL_video.h +++ b/include/SDL3/SDL_video.h @@ -241,8 +241,8 @@ typedef int SDL_EGLint; /** * EGL platform attribute initialization callback. * - * This is called when SDL is attempting to create an EGL context, to let - * the app add extra attributes to its eglGetPlatformDisplay() call. + * This is called when SDL is attempting to create an EGL context, to let the + * app add extra attributes to its eglGetPlatformDisplay() call. * * The callback should return a pointer to an EGL attribute array terminated * with `EGL_NONE`. If this function returns NULL, the SDL_CreateWindow @@ -266,8 +266,8 @@ typedef SDL_EGLAttrib *(SDLCALL *SDL_EGLAttribArrayCallback)(void *userdata); /** * EGL surface/context attribute initialization callback types. * - * This is called when SDL is attempting to create an EGL surface, to let - * the app add extra attributes to its eglCreateWindowSurface() or + * This is called when SDL is attempting to create an EGL surface, to let the + * app add extra attributes to its eglCreateWindowSurface() or * eglCreateContext calls. * * For convenience, the EGLDisplay and EGLConfig to use are provided to the