mirror of
https://github.com/libsdl-org/SDL.git
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Merge upstream and sdl3-blitters
This commit is contained in:
committed by
Sam Lantinga
parent
159d7087c6
commit
3e0581c625
@@ -529,6 +529,8 @@
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<ClInclude Include="..\..\src\video\dummy\SDL_nullframebuffer_c.h" />
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<ClInclude Include="..\..\src\video\dummy\SDL_nullvideo.h" />
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<ClInclude Include="..\..\src\video\gdk\SDL_gdktextinput.h" />
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<ClInclude Include="..\..\src\video\intrin\SDL_blit_A_avx2.h" />
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<ClInclude Include="..\..\src\video\intrin\SDL_blit_A_sse4.1.h" />
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<ClInclude Include="..\..\src\video\khronos\vulkan\vk_icd.h" />
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<ClInclude Include="..\..\src\video\khronos\vulkan\vk_layer.h" />
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<ClInclude Include="..\..\src\video\khronos\vulkan\vk_platform.h" />
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@@ -817,6 +819,8 @@
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<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Desktop.x64'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
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<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Desktop.x64'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
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</ClCompile>
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<ClCompile Include="..\..\src\video\intrin\SDL_blit_A_avx2.c" />
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<ClCompile Include="..\..\src\video\intrin\SDL_blit_A_sse4_1.c" />
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<ClCompile Include="..\..\src\video\SDL_blit.c" />
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<ClCompile Include="..\..\src\video\SDL_blit_0.c" />
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<ClCompile Include="..\..\src\video\SDL_blit_1.c" />
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@@ -863,4 +867,4 @@
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<ImportGroup Label="ExtensionTargets">
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<Import Project="$(VCTargetsPath)\BuildCustomizations\masm.targets" />
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</ImportGroup>
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</Project>
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</Project>
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@@ -458,8 +458,14 @@
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<ClInclude Include="..\..\src\video\yuv2rgb\yuv_rgb.h" />
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<ClInclude Include="..\..\src\video\yuv2rgb\yuv_rgb_sse_func.h" />
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<ClInclude Include="..\..\src\video\yuv2rgb\yuv_rgb_std_func.h" />
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<ClCompile Include="..\..\src\video\intrin\SDL_blit_A_avx2.c">
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<Filter>video\intrin</Filter>
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</ClCompile>
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<ClCompile Include="..\..\src\video\intrin\SDL_blit_A_sse4_1.c">
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<Filter>video\intrin</Filter>
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</ClCompile>
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</ItemGroup>
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<ItemGroup>
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<ResourceCompile Include="..\..\src\core\windows\version.rc" />
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</ItemGroup>
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</Project>
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</Project>
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