Updated source to match SDL function prototype style

This commit is contained in:
Sam Lantinga
2023-05-23 10:59:03 -07:00
parent 92f72682e7
commit 3f1fd5abff
243 changed files with 1218 additions and 2364 deletions

View File

@@ -43,8 +43,7 @@ static SDL_bool ticks_started = SDL_FALSE;
static ULONG ulTmrFreq = 0;
static ULLONG ullTmrStart = 0;
void
SDL_TicksInit(void)
void SDL_TicksInit(void)
{
ULONG ulTmrStart; /* for 32-bit fallback. */
ULONG ulRC;
@@ -70,14 +69,12 @@ SDL_TicksInit(void)
ullTmrStart = (ULLONG) ulTmrStart;
}
void
SDL_TicksQuit(void)
void SDL_TicksQuit(void)
{
ticks_started = SDL_FALSE;
}
Uint64
SDL_GetTicks64(void)
Uint64 SDL_GetTicks64(void)
{
Uint64 ui64Result;
ULLONG ullTmrNow;
@@ -99,8 +96,7 @@ SDL_GetTicks64(void)
return ui64Result;
}
Uint64
SDL_GetPerformanceCounter(void)
Uint64 SDL_GetPerformanceCounter(void)
{
QWORD qwTmrNow;
@@ -110,14 +106,12 @@ SDL_GetPerformanceCounter(void)
return *((Uint64 *)&qwTmrNow);
}
Uint64
SDL_GetPerformanceFrequency(void)
Uint64 SDL_GetPerformanceFrequency(void)
{
return (ulTmrFreq == 0)? 1000 : (Uint64)ulTmrFreq;
}
void
SDL_Delay(Uint32 ms)
void SDL_Delay(Uint32 ms)
{
HTIMER hTimer = NULLHANDLE;
ULONG ulRC;