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Use a base path of "./" on Android
This allows filesystem operations to use internal storage and the asset system by default.
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@@ -77,6 +77,8 @@ extern "C" {
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* - `parent`: the containing directory of the bundle. For example:
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* `/Applications/SDLApp/`
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*
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* **Android Specific Functionality**: This function returns "./", which allows filesystem operations to use internal storage and the asset system.
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*
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* **Nintendo 3DS Specific Functionality**: This function returns "romfs"
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* directory of the application as it is uncommon to store resources outside
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* the executable. As such it is not a writable directory.
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