From 4d0c3cb2a8323438e2593d832d9478d663487417 Mon Sep 17 00:00:00 2001 From: SDL Wiki Bot Date: Fri, 17 Sep 2021 19:17:05 +0000 Subject: [PATCH] Sync wiki -> header --- include/SDL_system.h | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/include/SDL_system.h b/include/SDL_system.h index 5f12787c0d..6dd5c48d97 100644 --- a/include/SDL_system.h +++ b/include/SDL_system.h @@ -50,6 +50,8 @@ typedef void (SDLCALL * SDL_WindowsMessageHook)(void *userdata, void *hWnd, unsi * * \param callback The SDL_WindowsMessageHook function to call. * \param userdata a pointer to pass to every iteration of `callback` + * + * \since This function is available since SDL 2.0.16. */ extern DECLSPEC void SDLCALL SDL_SetWindowsMessageHook(SDL_WindowsMessageHook callback, void *userdata); @@ -95,6 +97,8 @@ typedef struct ID3D11Device ID3D11Device; * \param renderer the renderer from which to get the associated D3D11 device * \returns the D3D11 device associated with given renderer or NULL if it is * not a D3D11 renderer; call SDL_GetError() for more information. + * + * \since This function is available since SDL 2.0.16. */ extern DECLSPEC ID3D11Device* SDLCALL SDL_RenderGetD3D11Device(SDL_Renderer * renderer);