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examples: Added renderer/primitives example.
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@@ -35,6 +35,7 @@ int SDL_AppEvent(void *appstate, const SDL_Event *event)
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/* This function runs once per frame, and is the heart of the program. */
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int SDL_AppIterate(void *appstate)
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{
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return SDL_APP_CONTINUE; /* carry on with the program! */
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}
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/* This function runs once at shutdown. */
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