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Support calling SteamAPI_InitEx() before SDL_Init(SDL_INIT_GAMEPAD)
Calling SteamAPI_InitEx() will set environment variables that SDL uses to properly support the Steam virtual gamepad. Make sure that we fall back to the real environment for the variables that Steam sets.
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@@ -48,6 +48,9 @@
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* SDL_INIT_GAMEPAD flag. This causes SDL to scan the system for gamepads, and
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* load appropriate drivers.
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*
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* If you're using SDL gamepad support in a Steam game, you must call
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* SteamAPI_InitEx() before calling SDL_Init().
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*
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* If you would like to receive gamepad updates while the application is in
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* the background, you should set the following hint before calling
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* SDL_Init(): SDL_HINT_JOYSTICK_ALLOW_BACKGROUND_EVENTS
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