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Update for SDL3 coding style (#6717)
I updated .clang-format and ran clang-format 14 over the src and test directories to standardize the code base. In general I let clang-format have it's way, and added markup to prevent formatting of code that would break or be completely unreadable if formatted. The script I ran for the src directory is added as build-scripts/clang-format-src.sh This fixes: #6592 #6593 #6594
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@@ -54,7 +54,7 @@ CreateWindowNative(int w, int h)
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wc.hInstance = GetModuleHandle(NULL);
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wc.hIcon = LoadIcon(NULL, IDI_APPLICATION);
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wc.hCursor = LoadCursor(NULL, IDC_ARROW);
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wc.hbrBackground = (HBRUSH) (COLOR_WINDOW + 1);
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wc.hbrBackground = (HBRUSH)(COLOR_WINDOW + 1);
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wc.lpszMenuName = NULL;
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wc.lpszClassName = "SDL Test";
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@@ -82,7 +82,7 @@ CreateWindowNative(int w, int h)
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static void
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DestroyWindowNative(void *window)
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{
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DestroyWindow((HWND) window);
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DestroyWindow((HWND)window);
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}
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#endif
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