diff --git a/test/testgl.c b/test/testgl.c index cfa82d95b6..44e1ca4237 100644 --- a/test/testgl.c +++ b/test/testgl.c @@ -33,7 +33,7 @@ static SDL_GLContext context; static GL_Context ctx; static bool suspend_when_occluded; -static int LoadContext(GL_Context *data) +static bool LoadContext(GL_Context *data) { #ifdef SDL_VIDEO_DRIVER_UIKIT #define __SDL_NOGETPROCADDR__ @@ -55,7 +55,7 @@ static int LoadContext(GL_Context *data) #include "../src/render/opengl/SDL_glfuncs.h" #undef SDL_PROC - return 0; + return true; } /* Call this instead of exit(), so we can clean up SDL: atexit() is evil. */ @@ -284,7 +284,7 @@ int main(int argc, char *argv[]) } /* Important: call this *after* creating the context */ - if (LoadContext(&ctx) < 0) { + if (!LoadContext(&ctx)) { SDL_Log("Could not load GL functions\n"); quit(2); return 0; diff --git a/test/testgles2.c b/test/testgles2.c index 1903938fbb..9c7ecf6a9d 100644 --- a/test/testgles2.c +++ b/test/testgles2.c @@ -70,7 +70,7 @@ static bool suspend_when_occluded; static GLES2_Context ctx; static shader_data *datas; -static int LoadContext(GLES2_Context *data) +static bool LoadContext(GLES2_Context *data) { #ifdef SDL_VIDEO_DRIVER_UIKIT #define __SDL_NOGETPROCADDR__ @@ -92,7 +92,7 @@ static int LoadContext(GLES2_Context *data) #include "../src/render/opengles2/SDL_gles2funcs.h" #undef SDL_PROC - return 0; + return true; } /* Call this instead of exit(), so we can clean up SDL: atexit() is evil. */ @@ -764,7 +764,7 @@ int main(int argc, char *argv[]) } /* Important: call this *after* creating the context */ - if (LoadContext(&ctx) < 0) { + if (!LoadContext(&ctx)) { SDL_Log("Could not load GLES2 functions\n"); quit(2); return 0; diff --git a/test/testgles2_sdf.c b/test/testgles2_sdf.c index 09e2b6c40a..d406d041b6 100644 --- a/test/testgles2_sdf.c +++ b/test/testgles2_sdf.c @@ -61,7 +61,7 @@ static SDL_GLContext *context = NULL; static int depth = 16; static GLES2_Context ctx; -static int LoadContext(GLES2_Context *data) +static bool LoadContext(GLES2_Context *data) { #ifdef SDL_VIDEO_DRIVER_UIKIT #define __SDL_NOGETPROCADDR__ @@ -83,7 +83,7 @@ static int LoadContext(GLES2_Context *data) #include "../src/render/opengles2/SDL_gles2funcs.h" #undef SDL_PROC - return 0; + return true; } /* Call this instead of exit(), so we can clean up SDL: atexit() is evil. */ @@ -523,7 +523,7 @@ int main(int argc, char *argv[]) } /* Important: call this *after* creating the context */ - if (LoadContext(&ctx) < 0) { + if (!LoadContext(&ctx)) { SDL_Log("Could not load GLES2 functions\n"); quit(2); return 0;