mirror of
https://github.com/libsdl-org/SDL.git
synced 2026-03-20 15:51:07 +01:00
Don't automatically free temporary memory, let the application call SDL_FreeTemporaryMemory() when it's ready.
Also mark up all functions that return temporary memory with SDL_DECLSPEC_TEMP, to help people implementing language bindings. Fixes https://github.com/libsdl-org/SDL/issues/10378
This commit is contained in:
@@ -931,9 +931,6 @@ typedef Uint32 SDL_HapticID;
|
||||
/**
|
||||
* Get a list of currently connected haptic devices.
|
||||
*
|
||||
* This returns temporary memory which will be automatically freed later, and
|
||||
* can be claimed with SDL_ClaimTemporaryMemory().
|
||||
*
|
||||
* \param count a pointer filled in with the number of haptic devices
|
||||
* returned, may be NULL.
|
||||
* \returns a 0 terminated array of haptic device instance IDs or NULL on
|
||||
@@ -943,16 +940,13 @@ typedef Uint32 SDL_HapticID;
|
||||
*
|
||||
* \sa SDL_OpenHaptic
|
||||
*/
|
||||
extern SDL_DECLSPEC const SDL_HapticID * SDLCALL SDL_GetHaptics(int *count);
|
||||
extern SDL_DECLSPEC_TEMP const SDL_HapticID * SDLCALL SDL_GetHaptics(int *count);
|
||||
|
||||
/**
|
||||
* Get the implementation dependent name of a haptic device.
|
||||
*
|
||||
* This can be called before any haptic devices are opened.
|
||||
*
|
||||
* This returns temporary memory which will be automatically freed later, and
|
||||
* can be claimed with SDL_ClaimTemporaryMemory().
|
||||
*
|
||||
* \param instance_id the haptic device instance ID.
|
||||
* \returns the name of the selected haptic device. If no name can be found,
|
||||
* this function returns NULL; call SDL_GetError() for more
|
||||
@@ -963,7 +957,7 @@ extern SDL_DECLSPEC const SDL_HapticID * SDLCALL SDL_GetHaptics(int *count);
|
||||
* \sa SDL_GetHapticName
|
||||
* \sa SDL_OpenHaptic
|
||||
*/
|
||||
extern SDL_DECLSPEC const char * SDLCALL SDL_GetHapticNameForID(SDL_HapticID instance_id);
|
||||
extern SDL_DECLSPEC_TEMP const char * SDLCALL SDL_GetHapticNameForID(SDL_HapticID instance_id);
|
||||
|
||||
/**
|
||||
* Open a haptic device for use.
|
||||
@@ -1016,9 +1010,6 @@ extern SDL_DECLSPEC SDL_HapticID SDLCALL SDL_GetHapticID(SDL_Haptic *haptic);
|
||||
/**
|
||||
* Get the implementation dependent name of a haptic device.
|
||||
*
|
||||
* This returns temporary memory which will be automatically freed later, and
|
||||
* can be claimed with SDL_ClaimTemporaryMemory().
|
||||
*
|
||||
* \param haptic the SDL_Haptic obtained from SDL_OpenJoystick().
|
||||
* \returns the name of the selected haptic device. If no name can be found,
|
||||
* this function returns NULL; call SDL_GetError() for more
|
||||
@@ -1028,7 +1019,7 @@ extern SDL_DECLSPEC SDL_HapticID SDLCALL SDL_GetHapticID(SDL_Haptic *haptic);
|
||||
*
|
||||
* \sa SDL_GetHapticNameForID
|
||||
*/
|
||||
extern SDL_DECLSPEC const char * SDLCALL SDL_GetHapticName(SDL_Haptic *haptic);
|
||||
extern SDL_DECLSPEC_TEMP const char * SDLCALL SDL_GetHapticName(SDL_Haptic *haptic);
|
||||
|
||||
/**
|
||||
* Query whether or not the current mouse has haptic capabilities.
|
||||
|
||||
Reference in New Issue
Block a user