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include: Documented important SDL_begin_code symbols.
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@@ -36,6 +36,238 @@
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#endif
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#define SDL_begin_code_h
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#ifdef SDL_WIKI_DOCUMENTATION_SECTION
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/**
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* A macro to tag a symbol as deprecated.
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*
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* A function is marked deprecated by adding this macro to its declaration:
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*
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* ```c
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* extern SDL_DEPRECATED int ThisFunctionWasABadIdea(void);
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* ```
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*
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* Compilers with deprecation support can give a warning when a deprecated
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* function is used. This symbol may be used in SDL's headers, but apps are
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* welcome to use it for their own interfaces as well.
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*
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* SDL, on occasion, might deprecate a function for various reasons. However,
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* SDL never removes symbols before major versions, so deprecated interfaces
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* in SDL3 will remain available under SDL4, where it would be expected an
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* app would have to take steps to migrate anyhow.
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*
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* On compilers without a deprecation mechanism, this is defined to nothing,
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* and using a deprecated function will not generate a warning.
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*
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* \since This macro is available since SDL 3.1.3.
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*/
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#define SDL_DEPRECATED __attribute__((deprecated))
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/**
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* A macro to tag a symbol as a public API.
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*
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* SDL uses this macro for all its public functions. On some targets, it
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* is used to signal to the compiler that this function needs to be exported
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* from a shared library, but it might have other side effects.
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*
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* This symbol is used in SDL's headers, but apps and other libraries are
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* welcome to use it for their own interfaces as well.
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*
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* \since This macro is available since SDL 3.1.3.
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*/
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#define SDL_DECLSPEC __attribute__ ((visibility("default")))
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/**
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* A macro to set a function's calling conventions.
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*
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* SDL uses this macro for all its public functions, and any callbacks it
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* defines. This macro guarantees that calling conventions match between
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* SDL and the app, even if the two were built with different compilers
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* or optimization settings.
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*
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* When writing a callback function, it is very important for it to be
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* correctly tagged with SDLCALL, as mismatched calling conventions can
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* cause strange behaviors and can be difficult to diagnose. Plus, on many
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* platforms, SDLCALL is defined to nothing, so compilers won't be able to
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* warn that the tag is missing.
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*
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* This symbol is used in SDL's headers, but apps and other libraries are
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* welcome to use it for their own interfaces as well.
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*
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* \since This macro is available since SDL 3.1.3.
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*/
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#define SDLCALL __cdecl
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/**
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* A macro to request a function be inlined.
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*
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* This is a hint to the compiler to inline a function. The compiler is free
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* to ignore this request. On compilers without inline support, this is
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* defined to nothing.
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*
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* \since This macro is available since SDL 3.1.3.
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*/
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#define SDL_INLINE __inline
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/**
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* A macro to demand a function be inlined.
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*
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* This is a command to the compiler to inline a function. SDL uses this
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* macro in its public headers for a handful of simple functions. On compilers
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* without forceinline support, this is defined to `static SDL_INLINE`, which
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* is often good enough.
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*
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* This symbol is used in SDL's headers, but apps and other libraries are
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* welcome to use it for their own interfaces as well.
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*
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* \since This macro is available since SDL 3.1.3.
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*/
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#define SDL_FORCE_INLINE __forceinline
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/**
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* A macro to tag a function as never-returning.
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*
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* This is a hint to the compiler that a function does not return. An example
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* of a function like this is the C runtime's exit() function.
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*
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* This hint can lead to code optimizations, and help analyzers understand
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* code flow better. On compilers without noreturn support, this is
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* defined to nothing.
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*
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* This symbol is used in SDL's headers, but apps and other libraries are
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* welcome to use it for their own interfaces as well.
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*
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* \since This macro is available since SDL 3.1.3.
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*/
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#define SDL_NORETURN __attribute__((noreturn))
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/**
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* A macro to tag a function as never-returning (for analysis purposes).
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*
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* This is almost identical to SDL_NORETURN, except functions marked with this
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* _can_ actually return. The difference is that this isn't used for code
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* generation, but rather static analyzers use this information to assume
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* truths about program state and available code paths. Specifically, this
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* tag is useful for writing an assertion mechanism. Indeed, SDL_assert uses
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* this tag behind the scenes. Generally, apps that don't understand the
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* specific use-case for this tag should avoid using it directly.
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*
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* On compilers without analyzer_noreturn support, this is defined to nothing.
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*
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* This symbol is used in SDL's headers, but apps and other libraries are
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* welcome to use it for their own interfaces as well.
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*
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* \since This macro is available since SDL 3.1.3.
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*/
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#define SDL_ANALYZER_NORETURN __attribute__((analyzer_noreturn))
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/**
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* A macro to signal that a case statement without a `break` is intentional.
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*
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* C compilers have gotten more aggressive about warning when a switch's
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* `case` block does not end with a `break` or other flow control statement,
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* flowing into the next case's code, as this is a common accident that leads
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* to strange bugs. But sometimes falling through to the next case is the
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* correct and desired behavior. This symbol lets an app communicate this
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* intention to the compiler, so it doesn't generate a warning.
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*
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* It is used like this:
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*
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* ```c
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* switch (x) {
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* case 1:
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* DoSomethingOnlyForOne();
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* SDL_FALLTHROUGH; // tell the compiler this was intentional.
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* case 2:
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* DoSomethingForOneAndTwo();
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* break;
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* }
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* ```
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*
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* \since This macro is available since SDL 3.1.3.
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*/
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#define SDL_FALLTHROUGH [[fallthrough]]
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/**
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* A macro to tag a function's return value as critical.
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*
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* This is a hint to the compiler that a function's return value should not
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* be ignored.
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*
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* If an NODISCARD function's return value is thrown away (the function is
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* called as if it returns `void`), the compiler will issue a warning.
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*
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* While it's generally good practice to check return values for errors,
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* often times legitimate programs do not for good reasons. Be careful
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* about what functions are tagged as NODISCARD. It operates best when
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* used on a function that's failure is surprising and catastrophic; a good
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* example would be a program that checks the return values of all its
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* file write function calls but not the call to close the file, which it
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* assumes incorrectly never fails.
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*
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* Function callers that want to throw away a NODISCARD return value can
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* call the function with a `(void)` cast, which informs the compiler the
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* act is intentional.
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*
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* On compilers without nodiscard support, this is defined to nothing.
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*
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* \since This macro is available since SDL 3.1.3.
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*/
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#define SDL_NODISCARD [[nodiscard]]
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/**
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* A macro to tag a function as an allocator.
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*
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* This is a hint to the compiler that a function is an allocator, like
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* malloc(), with certain rules. A description of how GCC treats this
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* hint is here:
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*
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* https://gcc.gnu.org/onlinedocs/gcc/Common-Function-Attributes.html#index-malloc-function-attribute
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*
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* On compilers without allocator tag support, this is defined to nothing.
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*
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* Most apps don't need to, and should not, use this directly.
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*
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* \since This macro is available since SDL 3.1.3.
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*/
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#define SDL_MALLOC __declspec(allocator) __desclspec(restrict)
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/**
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* A macro to tag a function as returning a certain allocation.
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*
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* This is a hint to the compiler that a function allocates and returns a
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* specific amount of memory based on one of its arguments.
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* For example, the C runtime's malloc() function could use this macro
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* with an argument of 1 (first argument to malloc is the size of the
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* allocation).
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*
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* On compilers without alloc_size support, this is defined to nothing.
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*
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* Most apps don't need to, and should not, use this directly.
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*
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* \since This macro is available since SDL 3.1.3.
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*/
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#define SDL_ALLOC_SIZE(p) __attribute__((alloc_size(p)))
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/**
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* A macro to tag a pointer variable, to help with pointer aliasing.
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*
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* A good explanation of the restrict keyword is here:
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*
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* https://en.wikipedia.org/wiki/Restrict
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*
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* On compilers without restrict support, this is defined to nothing.
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*
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* \since This macro is available since SDL 3.1.3.
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*/
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#define SDL_RESTRICT __restrict__
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/* end of wiki documentation section. */
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#endif
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#ifndef SDL_DEPRECATED
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# if defined(__GNUC__) && (__GNUC__ >= 4) /* technically, this arrived in gcc 3.1, but oh well. */
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# define SDL_DEPRECATED __attribute__((deprecated))
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