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https://github.com/libsdl-org/SDL.git
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Standardize placement of '*' in function declarations
Implemented using these sed commands on the headers: sed -E -i'' '/SDLCALL|;/ s,([a-z])\* ,\1 *,g' * sed -E -i'' 's,(\(.*[^\*])\* ([a-z])(.*\)),\1*\2\3,g' * sed -E -i'' 's,\*const,* const,g' * sed -E -i'' 's,\*SDLCALL,* SDLCALL,g' * sed -E -i'' 's,void\(,void (,g' * git checkout *gl*
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@@ -220,7 +220,7 @@ extern SDL_DECLSPEC SDL_bool SDLCALL SDL_HasJoystick(void);
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* \sa SDL_HasJoystick
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* \sa SDL_OpenJoystick
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*/
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extern SDL_DECLSPEC SDL_JoystickID *SDLCALL SDL_GetJoysticks(int *count);
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extern SDL_DECLSPEC SDL_JoystickID * SDLCALL SDL_GetJoysticks(int *count);
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/**
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* Get the implementation dependent name of a joystick.
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@@ -238,7 +238,7 @@ extern SDL_DECLSPEC SDL_JoystickID *SDLCALL SDL_GetJoysticks(int *count);
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* \sa SDL_GetJoystickName
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* \sa SDL_GetJoysticks
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*/
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extern SDL_DECLSPEC const char *SDLCALL SDL_GetJoystickNameForID(SDL_JoystickID instance_id);
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extern SDL_DECLSPEC const char * SDLCALL SDL_GetJoystickNameForID(SDL_JoystickID instance_id);
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/**
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* Get the implementation dependent path of a joystick.
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@@ -256,7 +256,7 @@ extern SDL_DECLSPEC const char *SDLCALL SDL_GetJoystickNameForID(SDL_JoystickID
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* \sa SDL_GetJoystickPath
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* \sa SDL_GetJoysticks
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*/
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extern SDL_DECLSPEC const char *SDLCALL SDL_GetJoystickPathForID(SDL_JoystickID instance_id);
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extern SDL_DECLSPEC const char * SDLCALL SDL_GetJoystickPathForID(SDL_JoystickID instance_id);
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/**
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* Get the player index of a joystick.
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@@ -371,7 +371,7 @@ extern SDL_DECLSPEC SDL_JoystickType SDLCALL SDL_GetJoystickTypeForID(SDL_Joysti
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*
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* \sa SDL_CloseJoystick
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*/
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extern SDL_DECLSPEC SDL_Joystick *SDLCALL SDL_OpenJoystick(SDL_JoystickID instance_id);
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extern SDL_DECLSPEC SDL_Joystick * SDLCALL SDL_OpenJoystick(SDL_JoystickID instance_id);
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/**
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* Get the SDL_Joystick associated with an instance ID, if it has been opened.
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@@ -382,7 +382,7 @@ extern SDL_DECLSPEC SDL_Joystick *SDLCALL SDL_OpenJoystick(SDL_JoystickID instan
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*
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* \since This function is available since SDL 3.0.0.
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*/
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extern SDL_DECLSPEC SDL_Joystick *SDLCALL SDL_GetJoystickFromID(SDL_JoystickID instance_id);
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extern SDL_DECLSPEC SDL_Joystick * SDLCALL SDL_GetJoystickFromID(SDL_JoystickID instance_id);
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/**
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* Get the SDL_Joystick associated with a player index.
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@@ -396,7 +396,7 @@ extern SDL_DECLSPEC SDL_Joystick *SDLCALL SDL_GetJoystickFromID(SDL_JoystickID i
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* \sa SDL_GetJoystickPlayerIndex
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* \sa SDL_SetJoystickPlayerIndex
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*/
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extern SDL_DECLSPEC SDL_Joystick *SDLCALL SDL_GetJoystickFromPlayerIndex(int player_index);
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extern SDL_DECLSPEC SDL_Joystick * SDLCALL SDL_GetJoystickFromPlayerIndex(int player_index);
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/**
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* The structure that describes a virtual joystick touchpad.
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@@ -676,7 +676,7 @@ extern SDL_DECLSPEC SDL_PropertiesID SDLCALL SDL_GetJoystickProperties(SDL_Joyst
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*
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* \sa SDL_GetJoystickNameForID
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*/
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extern SDL_DECLSPEC const char *SDLCALL SDL_GetJoystickName(SDL_Joystick *joystick);
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extern SDL_DECLSPEC const char * SDLCALL SDL_GetJoystickName(SDL_Joystick *joystick);
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/**
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* Get the implementation dependent path of a joystick.
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@@ -691,7 +691,7 @@ extern SDL_DECLSPEC const char *SDLCALL SDL_GetJoystickName(SDL_Joystick *joysti
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*
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* \sa SDL_GetJoystickPathForID
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*/
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extern SDL_DECLSPEC const char *SDLCALL SDL_GetJoystickPath(SDL_Joystick *joystick);
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extern SDL_DECLSPEC const char * SDLCALL SDL_GetJoystickPath(SDL_Joystick *joystick);
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/**
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* Get the player index of an opened joystick.
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