Use C++ style comments consistently in SDL source code

Implemented using this script:

find . -type f -exec sed -i'' -e 's,/\* *\([^*]*\)\*/ *$,// \1,' -e 's, \+$,,' {} \;
git checkout \
    core/linux/SDL_evdev_kbd_default_keymap.h \
    events/imKStoUCS.* \
    hidapi \
    joystick/controller_type.c \
    joystick/controller_type.h \
    joystick/hidapi/steam/controller_constants.h \
    joystick/hidapi/steam/controller_structs.h \
    joystick/SDL_gamepad_db.h \
    libm \
    render/*/*Shader*.h \
    render/vitagxm/SDL_render_vita_gxm_shaders.h \
    render/metal/SDL_shaders_metal_*.h \
    stdlib/SDL_malloc.c \
    stdlib/SDL_qsort.c \
    stdlib/SDL_strtokr.c \
    test/ \
    video/directx/SDL_d3d12_xbox_cmacros.h \
    video/directx/d3d12.h \
    video/directx/d3d12sdklayers.h \
    video/khronos \
    video/x11/edid-parse.c \
    video/x11/xsettings-client.* \
    video/yuv2rgb
sed -i'' -e 's,/\* *\([^*]*\)\*/ *$,// \1,' -e 's, \+$,,' hidapi/SDL_hidapi.c
This commit is contained in:
Sam Lantinga
2024-08-22 10:30:45 -07:00
parent 658fc3db0f
commit 6501e90018
743 changed files with 11882 additions and 11882 deletions

View File

@@ -20,7 +20,7 @@
*/
#include "SDL_internal.h"
/* An implementation of mutexes using the Symbian API. */
// An implementation of mutexes using the Symbian API.
#include <e32std.h>
@@ -38,7 +38,7 @@ static TInt NewMutex(const TDesC &aName, TAny *aPtr1, TAny *)
return ((RMutex *)aPtr1)->CreateGlobal(aName);
}
/* Create a mutex */
// Create a mutex
SDL_Mutex *SDL_CreateMutex(void)
{
RMutex rmutex;
@@ -53,7 +53,7 @@ SDL_Mutex *SDL_CreateMutex(void)
return mutex;
}
/* Free the mutex */
// Free the mutex
void SDL_DestroyMutex(SDL_Mutex *mutex)
{
if (mutex) {
@@ -66,8 +66,8 @@ void SDL_DestroyMutex(SDL_Mutex *mutex)
}
}
/* Lock the mutex */
void SDL_LockMutex(SDL_Mutex *mutex) SDL_NO_THREAD_SAFETY_ANALYSIS /* clang doesn't know about NULL mutexes */
// Lock the mutex
void SDL_LockMutex(SDL_Mutex *mutex) SDL_NO_THREAD_SAFETY_ANALYSIS // clang doesn't know about NULL mutexes
{
if (mutex != NULL) {
RMutex rmutex;
@@ -76,7 +76,7 @@ void SDL_LockMutex(SDL_Mutex *mutex) SDL_NO_THREAD_SAFETY_ANALYSIS /* clang does
}
}
/* Try to lock the mutex */
// Try to lock the mutex
#if 0
int SDL_TryLockMutex(SDL_Mutex *mutex)
{
@@ -90,8 +90,8 @@ int SDL_TryLockMutex(SDL_Mutex *mutex)
}
#endif
/* Unlock the mutex */
void SDL_UnlockMutex(SDL_Mutex *mutex) SDL_NO_THREAD_SAFETY_ANALYSIS /* clang doesn't know about NULL mutexes */
// Unlock the mutex
void SDL_UnlockMutex(SDL_Mutex *mutex) SDL_NO_THREAD_SAFETY_ANALYSIS // clang doesn't know about NULL mutexes
{
if (mutex != NULL) {
RMutex rmutex;