From 6c99a4b783291554e7b5e26871991d211b0b7bf9 Mon Sep 17 00:00:00 2001 From: SDL Wiki Bot Date: Wed, 13 Nov 2024 04:29:53 +0000 Subject: [PATCH] Sync SDL3 wiki -> header [ci skip] --- include/SDL3/SDL_audio.h | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/include/SDL3/SDL_audio.h b/include/SDL3/SDL_audio.h index 567b0616e3..eeab18e70e 100644 --- a/include/SDL3/SDL_audio.h +++ b/include/SDL3/SDL_audio.h @@ -33,8 +33,9 @@ * even if the data format changes on either side halfway through. * * An app opens an audio device and binds any number of audio streams to it, - * feeding more data to it as available. When the devices needs more data, it - * will pull it from all bound streams and mix them together for playback. + * feeding more data to the streams as available. When the devices needs more + * data, it will pull it from all bound streams and mix them together for + * playback. * * Audio streams can also use an app-provided callback to supply data * on-demand, which maps pretty closely to the SDL2 audio model.