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SDL_GetKeyboards() follows the SDL_GetStringRule
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@@ -80,7 +80,7 @@ int main(int argc, char *argv[])
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//SDL_CreateWindow("Dummy", 128, 128, 0);
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*/
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SDL_free(SDL_GetKeyboards(&num_keyboards));
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SDL_GetKeyboards(&num_keyboards);
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SDL_Log("There are %d keyboards at startup\n", num_keyboards);
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SDL_free(SDL_GetMice(&num_mice));
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