From 6d3e21c27cc369c391d0b9d978423e1e28f215ee Mon Sep 17 00:00:00 2001 From: Sam Lantinga Date: Mon, 18 Sep 2023 13:22:15 -0700 Subject: [PATCH] Fixed android build warnings --- src/audio/SDL_audioresample.c | 6 ++++-- src/audio/SDL_audioresample.h | 2 +- 2 files changed, 5 insertions(+), 3 deletions(-) diff --git a/src/audio/SDL_audioresample.c b/src/audio/SDL_audioresample.c index b4531ecb5c..3379ca3a8d 100644 --- a/src/audio/SDL_audioresample.c +++ b/src/audio/SDL_audioresample.c @@ -20,6 +20,8 @@ */ #include "SDL_internal.h" +#include "SDL_sysaudio.h" + /* SDL's resampler uses a "bandlimited interpolation" algorithm: https://ccrma.stanford.edu/~jos/resample/ */ @@ -182,7 +184,7 @@ static void (*ResampleFrame)(const float *src, float *dst, const float *raw_filt static float FullResamplerFilter[RESAMPLER_FULL_FILTER_SIZE]; -void SDL_SetupAudioResampler() +void SDL_SetupAudioResampler(void) { static SDL_bool setup = SDL_FALSE; if (setup) { @@ -233,7 +235,7 @@ Sint64 SDL_GetResampleRate(int src_rate, int dst_rate) return sample_rate; } -int SDL_GetResamplerHistoryFrames() +int SDL_GetResamplerHistoryFrames(void) { // Even if we aren't currently resampling, make sure to keep enough history in case we need to later. diff --git a/src/audio/SDL_audioresample.h b/src/audio/SDL_audioresample.h index dc781f18e0..84aaa2dbcf 100644 --- a/src/audio/SDL_audioresample.h +++ b/src/audio/SDL_audioresample.h @@ -28,7 +28,7 @@ Sint64 SDL_GetResampleRate(const int src_rate, const int dst_rate); -int SDL_GetResamplerHistoryFrames(); +int SDL_GetResamplerHistoryFrames(void); int SDL_GetResamplerPaddingFrames(Sint64 resample_rate); Sint64 SDL_GetResamplerInputFrames(Sint64 output_frames, Sint64 resample_rate, Sint64 resample_offset);