diff --git a/test/testgles2_sdf.c b/test/testgles2_sdf.c index 97bfd45240..e2ef46662d 100644 --- a/test/testgles2_sdf.c +++ b/test/testgles2_sdf.c @@ -151,7 +151,7 @@ process_shader(GLuint *shader, const char * source, GLint shader_type) /* Dump debug info (source and log) if compilation failed. */ if (status != GL_TRUE) { - ctx.glGetProgramInfoLog(*shader, sizeof(buffer), &length, &buffer[0]); + ctx.glGetShaderInfoLog(*shader, sizeof(buffer), &length, &buffer[0]); buffer[length] = '\0'; SDL_Log("Shader compilation failed: %s", buffer);fflush(stderr); quit(-1);