From 71ad52d6dbf5f974acbeaf4417c37f885b4f8e77 Mon Sep 17 00:00:00 2001 From: Brick <6098371+0x1F9F1@users.noreply.github.com> Date: Wed, 23 Aug 2023 15:22:01 +0100 Subject: [PATCH] Lowered SDL_GetAudioStreamData to 32 KB No particular reason for this number, but 1 MB was a bit silly --- src/audio/SDL_audiocvt.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/audio/SDL_audiocvt.c b/src/audio/SDL_audiocvt.c index c93957f8ec..ef5091c89a 100644 --- a/src/audio/SDL_audiocvt.c +++ b/src/audio/SDL_audiocvt.c @@ -1037,7 +1037,7 @@ int SDL_GetAudioStreamData(SDL_AudioStream *stream, void *voidbuf, int len) int retval = 0; while (len > 0) { // didn't ask for a whole sample frame, nothing to do - const int chunk_size = 1024 * 1024; // !!! FIXME: a megabyte might be overly-aggressive. + const int chunk_size = 32 * 1024; const int rc = GetAudioStreamDataInternal(stream, buf, SDL_min(len, chunk_size)); if (rc == -1) {