diff --git a/include/SDL3/SDL_render.h b/include/SDL3/SDL_render.h index d287411d34..a20ab9bca1 100644 --- a/include/SDL3/SDL_render.h +++ b/include/SDL3/SDL_render.h @@ -754,8 +754,6 @@ extern SDL_DECLSPEC SDL_Texture * SDLCALL SDL_CreateTextureFromSurface(SDL_Rende * * - `SDL_PROP_TEXTURE_CREATE_OPENGLES2_TEXTURE_NUMBER`: the GLuint texture * associated with the texture, if you want to wrap an existing texture. - * - `SDL_PROP_TEXTURE_CREATE_OPENGLES2_TEXTURE_NUMBER`: the GLuint texture - * associated with the texture, if you want to wrap an existing texture. * - `SDL_PROP_TEXTURE_CREATE_OPENGLES2_TEXTURE_UV_NUMBER`: the GLuint texture * associated with the UV plane of an NV12 texture, if you want to wrap an * existing texture.