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SDL_JoystickEventState: Make documentation and implementation match.
This changes the `SDL_EVENTS_DISABLED` path's return value from SDL_DISABLE to SDL_IGNORE to match expectations, but doesn't actually change the ABI, since these two symbols are both zero. Fixes https://github.com/libsdl-org/sdlwiki/issues/460
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@@ -2209,7 +2209,7 @@ void SDL_JoystickUpdate(void)
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int SDL_JoystickEventState(int state)
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{
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#ifdef SDL_EVENTS_DISABLED
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return SDL_DISABLE;
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return SDL_IGNORE;
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#else
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const Uint32 event_list[] = {
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SDL_JOYAXISMOTION, SDL_JOYBALLMOTION, SDL_JOYHATMOTION,
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