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Prefer SDL_zero()/SDL_zerop()
Replace uses of 'SDL_memset(E, 0, sizeof(E))' and similar with the SDL_zero()/SDL_zerop() macros.
This commit is contained in:
committed by
Sam Lantinga
parent
fe403220f0
commit
83fb7b6636
@@ -1166,7 +1166,7 @@ bool SDL_SYS_HapticUpdateEffect(SDL_Haptic *haptic,
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FFEFFECT temp;
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// Get the effect.
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SDL_memset(&temp, 0, sizeof(FFEFFECT));
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SDL_zero(temp);
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if (!SDL_SYS_ToFFEFFECT(haptic, &temp, data)) {
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goto err_update;
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}
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@@ -694,9 +694,9 @@ static int lg4ff_init_slots(struct lg4ff_device *device)
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return -1;
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}
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SDL_memset(&device->states, 0, sizeof(device->states));
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SDL_memset(&device->slots, 0, sizeof(device->slots));
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SDL_memset(¶meters, 0, sizeof(parameters));
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SDL_zero(device->states);
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SDL_zero(device->slots);
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SDL_zero(parameters);
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device->slots[0].effect_type = SDL_HAPTIC_CONSTANT;
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device->slots[1].effect_type = SDL_HAPTIC_SPRING;
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@@ -1050,7 +1050,7 @@ bool SDL_DINPUT_HapticUpdateEffect(SDL_Haptic *haptic, struct haptic_effect *eff
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DIEFFECT temp;
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// Get the effect.
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SDL_memset(&temp, 0, sizeof(DIEFFECT));
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SDL_zero(temp);
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if (!SDL_SYS_ToDIEFFECT(haptic, &temp, data)) {
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goto err_update;
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}
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