video: Fix focus when non-focused popup windows are hidden

Fix focus issues when a popup that is the child of a window that does not currently have keyboard focus is hidden or destroyed.
This commit is contained in:
Frank Praznik
2025-01-01 16:18:24 -05:00
parent 67ea67f191
commit 8ea4b326b3
4 changed files with 59 additions and 53 deletions

View File

@@ -723,7 +723,7 @@ static void WIN_ConstrainPopup(SDL_Window *window, bool output_to_pending)
}
}
static void WIN_SetKeyboardFocus(SDL_Window *window)
static void WIN_SetKeyboardFocus(SDL_Window *window, bool set_active_focus)
{
SDL_Window *toplevel = window;
@@ -734,7 +734,7 @@ static void WIN_SetKeyboardFocus(SDL_Window *window)
toplevel->internal->keyboard_focus = window;
if (!window->is_hiding && !window->is_destroying) {
if (set_active_focus && !window->is_hiding && !window->is_destroying) {
SDL_SetKeyboardFocus(window);
}
}
@@ -1097,9 +1097,7 @@ void WIN_ShowWindow(SDL_VideoDevice *_this, SDL_Window *window)
}
if (window->flags & SDL_WINDOW_POPUP_MENU && bActivate) {
if (window->parent == SDL_GetKeyboardFocus()) {
WIN_SetKeyboardFocus(window);
}
WIN_SetKeyboardFocus(window, window->parent == SDL_GetKeyboardFocus());
}
if (window->flags & SDL_WINDOW_MODAL) {
WIN_SetWindowModal(_this, window, true);
@@ -1118,16 +1116,20 @@ void WIN_HideWindow(SDL_VideoDevice *_this, SDL_Window *window)
// Transfer keyboard focus back to the parent
if (window->flags & SDL_WINDOW_POPUP_MENU) {
if (window == SDL_GetKeyboardFocus()) {
SDL_Window *new_focus = window->parent;
SDL_Window *new_focus = window->parent;
bool set_focus = window == SDL_GetKeyboardFocus();
// Find the highest level window, up to the toplevel parent, that isn't being hidden or destroyed.
while (SDL_WINDOW_IS_POPUP(new_focus) && (new_focus->is_hiding || new_focus->is_destroying)) {
new_focus = new_focus->parent;
// Find the highest level window, up to the toplevel parent, that isn't being hidden or destroyed.
while (SDL_WINDOW_IS_POPUP(new_focus) && (new_focus->is_hiding || new_focus->is_destroying)) {
new_focus = new_focus->parent;
// If some window in the chain currently had keyboard focus, set it to the new lowest-level window.
if (!set_focus) {
set_focus = new_focus == SDL_GetKeyboardFocus();
}
WIN_SetKeyboardFocus(new_focus);
}
WIN_SetKeyboardFocus(new_focus, set_focus);
}
}
@@ -1165,9 +1167,7 @@ void WIN_RaiseWindow(SDL_VideoDevice *_this, SDL_Window *window)
if (bActivate) {
SetForegroundWindow(hwnd);
if (window->flags & SDL_WINDOW_POPUP_MENU) {
if (window->parent == SDL_GetKeyboardFocus()) {
WIN_SetKeyboardFocus(window);
}
WIN_SetKeyboardFocus(window, window->parent == SDL_GetKeyboardFocus());
}
} else {
SetWindowPos(hwnd, HWND_TOP, 0, 0, 0, 0, data->copybits_flag | SWP_NOMOVE | SWP_NOSIZE | SWP_NOOWNERZORDER | SWP_NOACTIVATE);