From 92821f7a82f04b6d63d7e9e74668d8d52f0dfb13 Mon Sep 17 00:00:00 2001 From: Sam Lantinga Date: Thu, 6 Apr 2023 15:11:56 -0700 Subject: [PATCH] Fixed Visual Studio warning 4389: '==': signed/unsigned mismatch --- src/render/direct3d12/SDL_render_d3d12.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/render/direct3d12/SDL_render_d3d12.c b/src/render/direct3d12/SDL_render_d3d12.c index 637774ce3a..b563cf8e2c 100644 --- a/src/render/direct3d12/SDL_render_d3d12.c +++ b/src/render/direct3d12/SDL_render_d3d12.c @@ -1723,7 +1723,7 @@ static int D3D12_UpdateTextureInternal(D3D12_RenderData *rendererData, ID3D12Res src = (const Uint8 *)pixels; dst = textureMemory; length = w * bpp; - if (length == pitch && length == pitchedDesc.RowPitch) { + if (length == (UINT)pitch && length == pitchedDesc.RowPitch) { SDL_memcpy(dst, src, (size_t)length * h); } else { if (length > (UINT)pitch) {