mirror of
https://github.com/libsdl-org/SDL.git
synced 2026-05-01 22:02:08 +02:00
* Rename SDL_CreateRGBSurface{,From} to SDL_CreateSurface{,From}, which now takes a format parameter
This commit is contained in:
@@ -437,8 +437,6 @@
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#define SDL_iconv_close SDL_iconv_close_REAL
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#define SDL_iconv SDL_iconv_REAL
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#define SDL_iconv_string SDL_iconv_string_REAL
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#define SDL_CreateRGBSurface SDL_CreateRGBSurface_REAL
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#define SDL_CreateRGBSurfaceFrom SDL_CreateRGBSurfaceFrom_REAL
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#define SDL_FreeSurface SDL_FreeSurface_REAL
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#define SDL_SetSurfacePalette SDL_SetSurfacePalette_REAL
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#define SDL_LockSurface SDL_LockSurface_REAL
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@@ -592,8 +590,8 @@
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#define SDL_RenderGetIntegerScale SDL_RenderGetIntegerScale_REAL
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#define SDL_DequeueAudio SDL_DequeueAudio_REAL
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#define SDL_SetWindowResizable SDL_SetWindowResizable_REAL
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#define SDL_CreateRGBSurfaceWithFormat SDL_CreateRGBSurfaceWithFormat_REAL
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#define SDL_CreateRGBSurfaceWithFormatFrom SDL_CreateRGBSurfaceWithFormatFrom_REAL
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#define SDL_CreateSurface SDL_CreateSurface_REAL
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#define SDL_CreateSurfaceFrom SDL_CreateSurfaceFrom_REAL
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#define SDL_GetHintBoolean SDL_GetHintBoolean_REAL
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#define SDL_JoystickGetDeviceVendor SDL_JoystickGetDeviceVendor_REAL
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#define SDL_JoystickGetDeviceProduct SDL_JoystickGetDeviceProduct_REAL
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@@ -464,8 +464,6 @@ SDL_DYNAPI_PROC(SDL_iconv_t,SDL_iconv_open,(const char *a, const char *b),(a,b),
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SDL_DYNAPI_PROC(int,SDL_iconv_close,(SDL_iconv_t a),(a),return)
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SDL_DYNAPI_PROC(size_t,SDL_iconv,(SDL_iconv_t a, const char **b, size_t *c, char **d, size_t *e),(a,b,c,d,e),return)
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SDL_DYNAPI_PROC(char*,SDL_iconv_string,(const char *a, const char *b, const char *c, size_t d),(a,b,c,d),return)
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SDL_DYNAPI_PROC(SDL_Surface*,SDL_CreateRGBSurface,(int a, int b, int c, Uint32 d, Uint32 e, Uint32 f, Uint32 g),(a,b,c,d,e,f,g),return)
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SDL_DYNAPI_PROC(SDL_Surface*,SDL_CreateRGBSurfaceFrom,(void *a, int b, int c, int d, int e, Uint32 f, Uint32 g, Uint32 h, Uint32 i),(a,b,c,d,e,f,g,h,i),return)
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SDL_DYNAPI_PROC(void,SDL_FreeSurface,(SDL_Surface *a),(a),)
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SDL_DYNAPI_PROC(int,SDL_SetSurfacePalette,(SDL_Surface *a, SDL_Palette *b),(a,b),return)
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SDL_DYNAPI_PROC(int,SDL_LockSurface,(SDL_Surface *a),(a),return)
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@@ -625,8 +623,8 @@ SDL_DYNAPI_PROC(int,SDL_RenderSetIntegerScale,(SDL_Renderer *a, SDL_bool b),(a,b
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SDL_DYNAPI_PROC(SDL_bool,SDL_RenderGetIntegerScale,(SDL_Renderer *a),(a),return)
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SDL_DYNAPI_PROC(Uint32,SDL_DequeueAudio,(SDL_AudioDeviceID a, void *b, Uint32 c),(a,b,c),return)
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SDL_DYNAPI_PROC(void,SDL_SetWindowResizable,(SDL_Window *a, SDL_bool b),(a,b),)
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SDL_DYNAPI_PROC(SDL_Surface*,SDL_CreateRGBSurfaceWithFormat,(int a, int b, Uint32 c),(a,b,c),return)
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SDL_DYNAPI_PROC(SDL_Surface*,SDL_CreateRGBSurfaceWithFormatFrom,(void *a, int b, int c, int d, Uint32 e),(a,b,c,d,e),return)
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SDL_DYNAPI_PROC(SDL_Surface*,SDL_CreateSurface,(int a, int b, Uint32 c),(a,b,c),return)
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SDL_DYNAPI_PROC(SDL_Surface*,SDL_CreateSurfaceFrom,(void *a, int b, int c, int d, Uint32 e),(a,b,c,d,e),return)
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SDL_DYNAPI_PROC(SDL_bool,SDL_GetHintBoolean,(const char *a, SDL_bool b),(a,b),return)
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SDL_DYNAPI_PROC(Uint16,SDL_JoystickGetDeviceVendor,(int a),(a),return)
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SDL_DYNAPI_PROC(Uint16,SDL_JoystickGetDeviceProduct,(int a),(a),return)
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@@ -1221,11 +1221,7 @@ SDL_CreateCursor(const Uint8 *data, const Uint8 *mask,
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w = ((w + 7) & ~7);
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/* Create the surface from a bitmap */
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surface = SDL_CreateRGBSurface(w, h, 32,
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0x00FF0000,
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0x0000FF00,
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0x000000FF,
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0xFF000000);
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surface = SDL_CreateSurface(w, h, SDL_PIXELFORMAT_ARGB8888);
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if (surface == NULL) {
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return NULL;
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}
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@@ -2077,7 +2077,7 @@ int SDL_LockTextureToSurface(SDL_Texture *texture, const SDL_Rect *rect,
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return ret;
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}
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texture->locked_surface = SDL_CreateRGBSurfaceWithFormatFrom(pixels, real_rect.w, real_rect.h, pitch, texture->format);
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texture->locked_surface = SDL_CreateSurfaceFrom(pixels, real_rect.w, real_rect.h, pitch, texture->format);
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if (texture->locked_surface == NULL) {
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SDL_UnlockTexture(texture);
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return -1;
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@@ -377,32 +377,19 @@ int SDL_SW_CopyYUVToRGB(SDL_SW_YUVTexture *swdata, const SDL_Rect *srcrect,
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stretch = 1;
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}
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if (stretch) {
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int bpp;
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Uint32 Rmask, Gmask, Bmask, Amask;
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if (swdata->display) {
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swdata->display->w = w;
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swdata->display->h = h;
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swdata->display->pixels = pixels;
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swdata->display->pitch = pitch;
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} else {
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/* This must have succeeded in SDL_SW_SetupYUVDisplay() earlier */
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SDL_PixelFormatEnumToMasks(target_format, &bpp, &Rmask, &Gmask,
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&Bmask, &Amask);
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swdata->display =
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SDL_CreateRGBSurfaceFrom(pixels, w, h, bpp, pitch, Rmask,
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Gmask, Bmask, Amask);
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swdata->display = SDL_CreateSurfaceFrom(pixels, w, h, pitch, target_format);
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if (!swdata->display) {
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return -1;
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}
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}
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if (!swdata->stretch) {
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/* This must have succeeded in SDL_SW_SetupYUVDisplay() earlier */
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SDL_PixelFormatEnumToMasks(target_format, &bpp, &Rmask, &Gmask,
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&Bmask, &Amask);
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swdata->stretch =
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SDL_CreateRGBSurface(swdata->w, swdata->h, bpp, Rmask,
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Gmask, Bmask, Amask);
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swdata->stretch = SDL_CreateSurface(swdata->w, swdata->h, target_format);
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if (!swdata->stretch) {
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return -1;
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}
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@@ -99,16 +99,12 @@ static int SW_GetOutputSize(SDL_Renderer *renderer, int *w, int *h)
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static int SW_CreateTexture(SDL_Renderer *renderer, SDL_Texture *texture)
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{
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int bpp;
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Uint32 Rmask, Gmask, Bmask, Amask;
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SDL_Surface *surface = SDL_CreateSurface(texture->w, texture->h, texture->format);
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if (!SDL_PixelFormatEnumToMasks(texture->format, &bpp, &Rmask, &Gmask, &Bmask, &Amask)) {
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return SDL_SetError("Unknown texture format");
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if (surface == NULL) {
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return SDL_SetError("Cannot create surface");
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}
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texture->driverdata =
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SDL_CreateRGBSurface(texture->w, texture->h, bpp, Rmask, Gmask,
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Bmask, Amask);
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texture->driverdata = surface;
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SDL_SetSurfaceColorMod(texture->driverdata, texture->color.r, texture->color.g, texture->color.b);
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SDL_SetSurfaceAlphaMod(texture->driverdata, texture->color.a);
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SDL_SetSurfaceBlendMode(texture->driverdata, texture->blendMode);
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@@ -116,7 +112,7 @@ static int SW_CreateTexture(SDL_Renderer *renderer, SDL_Texture *texture)
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/* Only RLE encode textures without an alpha channel since the RLE coder
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* discards the color values of pixels with an alpha value of zero.
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*/
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if (texture->access == SDL_TEXTUREACCESS_STATIC && !Amask) {
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if (texture->access == SDL_TEXTUREACCESS_STATIC && !surface->format->Amask) {
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SDL_SetSurfaceRLE(texture->driverdata, 1);
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}
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@@ -342,9 +338,7 @@ static int SW_RenderCopyEx(SDL_Renderer *renderer, SDL_Surface *surface, SDL_Tex
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/* Clone the source surface but use its pixel buffer directly.
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* The original source surface must be treated as read-only.
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*/
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src_clone = SDL_CreateRGBSurfaceFrom(src->pixels, src->w, src->h, src->format->BitsPerPixel, src->pitch,
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src->format->Rmask, src->format->Gmask,
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src->format->Bmask, src->format->Amask);
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src_clone = SDL_CreateSurfaceFrom(src->pixels, src->w, src->h, src->pitch, src->format->format);
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if (src_clone == NULL) {
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if (SDL_MUSTLOCK(src)) {
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SDL_UnlockSurface(src);
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@@ -387,8 +381,7 @@ static int SW_RenderCopyEx(SDL_Renderer *renderer, SDL_Surface *surface, SDL_Tex
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* to clear the pixels in the destination surface. The other steps are explained below.
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*/
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if (blendmode == SDL_BLENDMODE_NONE && !isOpaque) {
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mask = SDL_CreateRGBSurface(final_rect->w, final_rect->h, 32,
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0x00ff0000, 0x0000ff00, 0x000000ff, 0xff000000);
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mask = SDL_CreateSurface(final_rect->w, final_rect->h, SDL_PIXELFORMAT_ARGB8888);
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if (mask == NULL) {
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retval = -1;
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} else {
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@@ -401,8 +394,7 @@ static int SW_RenderCopyEx(SDL_Renderer *renderer, SDL_Surface *surface, SDL_Tex
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*/
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if (!retval && (blitRequired || applyModulation)) {
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SDL_Rect scale_rect = tmp_rect;
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src_scaled = SDL_CreateRGBSurface(final_rect->w, final_rect->h, 32,
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0x00ff0000, 0x0000ff00, 0x000000ff, 0xff000000);
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src_scaled = SDL_CreateSurface(final_rect->w, final_rect->h, SDL_PIXELFORMAT_ARGB8888);
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if (src_scaled == NULL) {
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retval = -1;
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} else {
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@@ -482,10 +474,14 @@ static int SW_RenderCopyEx(SDL_Renderer *renderer, SDL_Surface *surface, SDL_Tex
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* to be created. This makes all source pixels opaque and the colors get copied correctly.
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*/
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SDL_Surface *src_rotated_rgb;
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src_rotated_rgb = SDL_CreateRGBSurfaceFrom(src_rotated->pixels, src_rotated->w, src_rotated->h,
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src_rotated->format->BitsPerPixel, src_rotated->pitch,
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src_rotated->format->Rmask, src_rotated->format->Gmask,
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src_rotated->format->Bmask, 0);
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int f = SDL_MasksToPixelFormatEnum(src_rotated->format->BitsPerPixel,
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src_rotated->format->Rmask,
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src_rotated->format->Gmask,
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src_rotated->format->Bmask,
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0);
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src_rotated_rgb = SDL_CreateSurfaceFrom(src_rotated->pixels, src_rotated->w, src_rotated->h,
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src_rotated->pitch, f);
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if (src_rotated_rgb == NULL) {
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retval = -1;
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} else {
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@@ -816,7 +812,7 @@ static int SW_RunCommandQueue(SDL_Renderer *renderer, SDL_RenderCommand *cmd, vo
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/* Prevent to do scaling + clipping on viewport boundaries as it may lose proportion */
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if (dstrect->x < 0 || dstrect->y < 0 || dstrect->x + dstrect->w > surface->w || dstrect->y + dstrect->h > surface->h) {
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SDL_Surface *tmp = SDL_CreateRGBSurfaceWithFormat(dstrect->w, dstrect->h, src->format->format);
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SDL_Surface *tmp = SDL_CreateSurface(dstrect->w, dstrect->h, src->format->format);
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/* Scale to an intermediate surface, then blit */
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if (tmp) {
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SDL_Rect r;
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@@ -523,7 +523,7 @@ SDLgfx_rotateSurface(SDL_Surface *src, double angle, int smooth, int flipx, int
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rz_dst = NULL;
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if (is8bit) {
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/* Target surface is 8 bit */
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rz_dst = SDL_CreateRGBSurfaceWithFormat(rect_dest->w, rect_dest->h + GUARD_ROWS, src->format->format);
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rz_dst = SDL_CreateSurface(rect_dest->w, rect_dest->h + GUARD_ROWS, src->format->format);
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if (rz_dst != NULL) {
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if (src->format->palette) {
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for (i = 0; i < src->format->palette->ncolors; i++) {
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@@ -534,9 +534,7 @@ SDLgfx_rotateSurface(SDL_Surface *src, double angle, int smooth, int flipx, int
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}
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} else {
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/* Target surface is 32 bit with source RGBA ordering */
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rz_dst = SDL_CreateRGBSurface(rect_dest->w, rect_dest->h + GUARD_ROWS, 32,
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src->format->Rmask, src->format->Gmask,
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src->format->Bmask, src->format->Amask);
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rz_dst = SDL_CreateSurface(rect_dest->w, rect_dest->h + GUARD_ROWS, src->format->format);
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}
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/* Check target */
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@@ -270,7 +270,7 @@ int SDL_SW_FillTriangle(SDL_Surface *dst, SDL_Point *d0, SDL_Point *d1, SDL_Poin
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}
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/* Use an intermediate surface */
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tmp = SDL_CreateRGBSurfaceWithFormat(dstrect.w, dstrect.h, format);
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tmp = SDL_CreateSurface(dstrect.w, dstrect.h, format);
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if (tmp == NULL) {
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ret = -1;
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goto end;
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@@ -1749,13 +1749,9 @@ static void SDLTest_ScreenShot(SDL_Renderer *renderer)
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}
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SDL_RenderGetViewport(renderer, &viewport);
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surface = SDL_CreateRGBSurface(viewport.w, viewport.h, 24,
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#if SDL_BYTEORDER == SDL_LIL_ENDIAN
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0x00FF0000, 0x0000FF00, 0x000000FF,
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#else
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0x000000FF, 0x0000FF00, 0x00FF0000,
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#endif
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0x00000000);
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surface = SDL_CreateSurface(viewport.w, viewport.h, SDL_PIXELFORMAT_BGR24);
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if (surface == NULL) {
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SDL_Log("Couldn't create surface: %s\n", SDL_GetError());
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return;
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@@ -3185,8 +3185,7 @@ int SDLTest_DrawCharacter(SDL_Renderer *renderer, int x, int y, Uint32 c)
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/*
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* Redraw character into surface
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*/
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character = SDL_CreateRGBSurface(charWidth, charHeight, 32,
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0xFF000000, 0x00FF0000, 0x0000FF00, 0x000000FF);
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character = SDL_CreateSurface(charWidth, charHeight, SDL_PIXELFORMAT_RGBA8888);
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if (character == NULL) {
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return -1;
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}
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@@ -540,24 +540,11 @@ static const SDLTest_SurfaceImage_t SDLTest_imageBlit = {
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*/
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SDL_Surface *SDLTest_ImageBlit()
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{
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SDL_Surface *surface = SDL_CreateRGBSurfaceFrom(
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SDL_Surface *surface = SDL_CreateSurfaceFrom(
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(void *)SDLTest_imageBlit.pixel_data,
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SDLTest_imageBlit.width,
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SDLTest_imageBlit.height,
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SDLTest_imageBlit.bytes_per_pixel * 8,
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SDLTest_imageBlit.width * SDLTest_imageBlit.bytes_per_pixel,
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#if (SDL_BYTEORDER == SDL_BIG_ENDIAN)
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0xff000000, /* Red bit mask. */
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0x00ff0000, /* Green bit mask. */
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0x0000ff00, /* Blue bit mask. */
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0x000000ff /* Alpha bit mask. */
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#else
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0x000000ff, /* Red bit mask. */
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0x0000ff00, /* Green bit mask. */
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0x00ff0000, /* Blue bit mask. */
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0xff000000 /* Alpha bit mask. */
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#endif
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);
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SDLTest_imageBlit.width * SDLTest_imageBlit.bytes_per_pixel, SDL_PIXELFORMAT_RGB24);
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return surface;
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}
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@@ -1025,24 +1012,11 @@ static const SDLTest_SurfaceImage_t SDLTest_imageBlitColor = {
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*/
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SDL_Surface *SDLTest_ImageBlitColor()
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{
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SDL_Surface *surface = SDL_CreateRGBSurfaceFrom(
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SDL_Surface *surface = SDL_CreateSurfaceFrom(
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(void *)SDLTest_imageBlitColor.pixel_data,
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SDLTest_imageBlitColor.width,
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SDLTest_imageBlitColor.height,
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SDLTest_imageBlitColor.bytes_per_pixel * 8,
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SDLTest_imageBlitColor.width * SDLTest_imageBlitColor.bytes_per_pixel,
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#if (SDL_BYTEORDER == SDL_BIG_ENDIAN)
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0xff000000, /* Red bit mask. */
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0x00ff0000, /* Green bit mask. */
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0x0000ff00, /* Blue bit mask. */
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0x000000ff /* Alpha bit mask. */
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#else
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0x000000ff, /* Red bit mask. */
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0x0000ff00, /* Green bit mask. */
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0x00ff0000, /* Blue bit mask. */
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0xff000000 /* Alpha bit mask. */
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#endif
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);
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SDLTest_imageBlitColor.width * SDLTest_imageBlitColor.bytes_per_pixel, SDL_PIXELFORMAT_RGB24);
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return surface;
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}
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@@ -1673,24 +1647,11 @@ static const SDLTest_SurfaceImage_t SDLTest_imageBlitAlpha = {
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*/
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SDL_Surface *SDLTest_ImageBlitAlpha()
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{
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SDL_Surface *surface = SDL_CreateRGBSurfaceFrom(
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SDL_Surface *surface = SDL_CreateSurfaceFrom(
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(void *)SDLTest_imageBlitAlpha.pixel_data,
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SDLTest_imageBlitAlpha.width,
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SDLTest_imageBlitAlpha.height,
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SDLTest_imageBlitAlpha.bytes_per_pixel * 8,
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SDLTest_imageBlitAlpha.width * SDLTest_imageBlitAlpha.bytes_per_pixel,
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#if (SDL_BYTEORDER == SDL_BIG_ENDIAN)
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0xff000000, /* Red bit mask. */
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0x00ff0000, /* Green bit mask. */
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0x0000ff00, /* Blue bit mask. */
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0x000000ff /* Alpha bit mask. */
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#else
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0x000000ff, /* Red bit mask. */
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0x0000ff00, /* Green bit mask. */
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0x00ff0000, /* Blue bit mask. */
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0xff000000 /* Alpha bit mask. */
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#endif
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);
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SDLTest_imageBlitAlpha.width * SDLTest_imageBlitAlpha.bytes_per_pixel, SDL_PIXELFORMAT_RGB24);
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return surface;
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}
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@@ -580,24 +580,11 @@ static const SDLTest_SurfaceImage_t SDLTest_imageBlitBlendAdd = {
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*/
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SDL_Surface *SDLTest_ImageBlitBlendAdd()
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{
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SDL_Surface *surface = SDL_CreateRGBSurfaceFrom(
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SDL_Surface *surface = SDL_CreateSurfaceFrom(
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(void *)SDLTest_imageBlitBlendAdd.pixel_data,
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SDLTest_imageBlitBlendAdd.width,
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SDLTest_imageBlitBlendAdd.height,
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SDLTest_imageBlitBlendAdd.bytes_per_pixel * 8,
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SDLTest_imageBlitBlendAdd.width * SDLTest_imageBlitBlendAdd.bytes_per_pixel,
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#if (SDL_BYTEORDER == SDL_BIG_ENDIAN)
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0xff000000, /* Red bit mask. */
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0x00ff0000, /* Green bit mask. */
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0x0000ff00, /* Blue bit mask. */
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0x000000ff /* Alpha bit mask. */
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#else
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0x000000ff, /* Red bit mask. */
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0x0000ff00, /* Green bit mask. */
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0x00ff0000, /* Blue bit mask. */
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0xff000000 /* Alpha bit mask. */
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#endif
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);
|
||||
SDLTest_imageBlitBlendAdd.width * SDLTest_imageBlitBlendAdd.bytes_per_pixel, SDL_PIXELFORMAT_RGB24);
|
||||
return surface;
|
||||
}
|
||||
|
||||
@@ -1182,24 +1169,11 @@ static const SDLTest_SurfaceImage_t SDLTest_imageBlitBlend = {
|
||||
*/
|
||||
SDL_Surface *SDLTest_ImageBlitBlend()
|
||||
{
|
||||
SDL_Surface *surface = SDL_CreateRGBSurfaceFrom(
|
||||
SDL_Surface *surface = SDL_CreateSurfaceFrom(
|
||||
(void *)SDLTest_imageBlitBlend.pixel_data,
|
||||
SDLTest_imageBlitBlend.width,
|
||||
SDLTest_imageBlitBlend.height,
|
||||
SDLTest_imageBlitBlend.bytes_per_pixel * 8,
|
||||
SDLTest_imageBlitBlend.width * SDLTest_imageBlitBlend.bytes_per_pixel,
|
||||
#if (SDL_BYTEORDER == SDL_BIG_ENDIAN)
|
||||
0xff000000, /* Red bit mask. */
|
||||
0x00ff0000, /* Green bit mask. */
|
||||
0x0000ff00, /* Blue bit mask. */
|
||||
0x000000ff /* Alpha bit mask. */
|
||||
#else
|
||||
0x000000ff, /* Red bit mask. */
|
||||
0x0000ff00, /* Green bit mask. */
|
||||
0x00ff0000, /* Blue bit mask. */
|
||||
0xff000000 /* Alpha bit mask. */
|
||||
#endif
|
||||
);
|
||||
SDLTest_imageBlitBlend.width * SDLTest_imageBlitBlend.bytes_per_pixel, SDL_PIXELFORMAT_RGB24);
|
||||
return surface;
|
||||
}
|
||||
|
||||
@@ -1614,24 +1588,11 @@ static const SDLTest_SurfaceImage_t SDLTest_imageBlitBlendMod = {
|
||||
*/
|
||||
SDL_Surface *SDLTest_ImageBlitBlendMod()
|
||||
{
|
||||
SDL_Surface *surface = SDL_CreateRGBSurfaceFrom(
|
||||
SDL_Surface *surface = SDL_CreateSurfaceFrom(
|
||||
(void *)SDLTest_imageBlitBlendMod.pixel_data,
|
||||
SDLTest_imageBlitBlendMod.width,
|
||||
SDLTest_imageBlitBlendMod.height,
|
||||
SDLTest_imageBlitBlendMod.bytes_per_pixel * 8,
|
||||
SDLTest_imageBlitBlendMod.width * SDLTest_imageBlitBlendMod.bytes_per_pixel,
|
||||
#if (SDL_BYTEORDER == SDL_BIG_ENDIAN)
|
||||
0xff000000, /* Red bit mask. */
|
||||
0x00ff0000, /* Green bit mask. */
|
||||
0x0000ff00, /* Blue bit mask. */
|
||||
0x000000ff /* Alpha bit mask. */
|
||||
#else
|
||||
0x000000ff, /* Red bit mask. */
|
||||
0x0000ff00, /* Green bit mask. */
|
||||
0x00ff0000, /* Blue bit mask. */
|
||||
0xff000000 /* Alpha bit mask. */
|
||||
#endif
|
||||
);
|
||||
SDLTest_imageBlitBlendMod.width * SDLTest_imageBlitBlendMod.bytes_per_pixel, SDL_PIXELFORMAT_RGB24);
|
||||
return surface;
|
||||
}
|
||||
|
||||
@@ -2429,24 +2390,11 @@ static const SDLTest_SurfaceImage_t SDLTest_imageBlitBlendNone = {
|
||||
*/
|
||||
SDL_Surface *SDLTest_ImageBlitBlendNone()
|
||||
{
|
||||
SDL_Surface *surface = SDL_CreateRGBSurfaceFrom(
|
||||
SDL_Surface *surface = SDL_CreateSurfaceFrom(
|
||||
(void *)SDLTest_imageBlitBlendNone.pixel_data,
|
||||
SDLTest_imageBlitBlendNone.width,
|
||||
SDLTest_imageBlitBlendNone.height,
|
||||
SDLTest_imageBlitBlendNone.bytes_per_pixel * 8,
|
||||
SDLTest_imageBlitBlendNone.width * SDLTest_imageBlitBlendNone.bytes_per_pixel,
|
||||
#if (SDL_BYTEORDER == SDL_BIG_ENDIAN)
|
||||
0xff000000, /* Red bit mask. */
|
||||
0x00ff0000, /* Green bit mask. */
|
||||
0x0000ff00, /* Blue bit mask. */
|
||||
0x000000ff /* Alpha bit mask. */
|
||||
#else
|
||||
0x000000ff, /* Red bit mask. */
|
||||
0x0000ff00, /* Green bit mask. */
|
||||
0x00ff0000, /* Blue bit mask. */
|
||||
0xff000000 /* Alpha bit mask. */
|
||||
#endif
|
||||
);
|
||||
SDLTest_imageBlitBlendNone.width * SDLTest_imageBlitBlendNone.bytes_per_pixel, SDL_PIXELFORMAT_RGB24);
|
||||
return surface;
|
||||
}
|
||||
|
||||
@@ -2976,24 +2924,11 @@ static const SDLTest_SurfaceImage_t SDLTest_imageBlitBlendAll = {
|
||||
*/
|
||||
SDL_Surface *SDLTest_ImageBlitBlendAll()
|
||||
{
|
||||
SDL_Surface *surface = SDL_CreateRGBSurfaceFrom(
|
||||
SDL_Surface *surface = SDL_CreateSurfaceFrom(
|
||||
(void *)SDLTest_imageBlitBlendAll.pixel_data,
|
||||
SDLTest_imageBlitBlendAll.width,
|
||||
SDLTest_imageBlitBlendAll.height,
|
||||
SDLTest_imageBlitBlendAll.bytes_per_pixel * 8,
|
||||
SDLTest_imageBlitBlendAll.width * SDLTest_imageBlitBlendAll.bytes_per_pixel,
|
||||
#if (SDL_BYTEORDER == SDL_BIG_ENDIAN)
|
||||
0xff000000, /* Red bit mask. */
|
||||
0x00ff0000, /* Green bit mask. */
|
||||
0x0000ff00, /* Blue bit mask. */
|
||||
0x000000ff /* Alpha bit mask. */
|
||||
#else
|
||||
0x000000ff, /* Red bit mask. */
|
||||
0x0000ff00, /* Green bit mask. */
|
||||
0x00ff0000, /* Blue bit mask. */
|
||||
0xff000000 /* Alpha bit mask. */
|
||||
#endif
|
||||
);
|
||||
SDLTest_imageBlitBlendAll.width * SDLTest_imageBlitBlendAll.bytes_per_pixel, SDL_PIXELFORMAT_RGB24);
|
||||
return surface;
|
||||
}
|
||||
|
||||
|
||||
@@ -223,24 +223,12 @@ static const SDLTest_SurfaceImage_t SDLTest_imageFace = {
|
||||
*/
|
||||
SDL_Surface *SDLTest_ImageFace()
|
||||
{
|
||||
SDL_Surface *surface = SDL_CreateRGBSurfaceFrom(
|
||||
SDL_Surface *surface = SDL_CreateSurfaceFrom(
|
||||
(void *)SDLTest_imageFace.pixel_data,
|
||||
SDLTest_imageFace.width,
|
||||
SDLTest_imageFace.height,
|
||||
SDLTest_imageFace.bytes_per_pixel * 8,
|
||||
SDLTest_imageFace.width * SDLTest_imageFace.bytes_per_pixel,
|
||||
#if (SDL_BYTEORDER == SDL_BIG_ENDIAN)
|
||||
0xff000000, /* Red bit mask. */
|
||||
0x00ff0000, /* Green bit mask. */
|
||||
0x0000ff00, /* Blue bit mask. */
|
||||
0x000000ff /* Alpha bit mask. */
|
||||
#else
|
||||
0x000000ff, /* Red bit mask. */
|
||||
0x0000ff00, /* Green bit mask. */
|
||||
0x00ff0000, /* Blue bit mask. */
|
||||
0xff000000 /* Alpha bit mask. */
|
||||
#endif
|
||||
);
|
||||
SDL_PIXELFORMAT_RGBA32);
|
||||
return surface;
|
||||
}
|
||||
|
||||
|
||||
@@ -504,24 +504,11 @@ static const SDLTest_SurfaceImage_t SDLTest_imagePrimitives = {
|
||||
*/
|
||||
SDL_Surface *SDLTest_ImagePrimitives()
|
||||
{
|
||||
SDL_Surface *surface = SDL_CreateRGBSurfaceFrom(
|
||||
SDL_Surface *surface = SDL_CreateSurfaceFrom(
|
||||
(void *)SDLTest_imagePrimitives.pixel_data,
|
||||
SDLTest_imagePrimitives.width,
|
||||
SDLTest_imagePrimitives.height,
|
||||
SDLTest_imagePrimitives.bytes_per_pixel * 8,
|
||||
SDLTest_imagePrimitives.width * SDLTest_imagePrimitives.bytes_per_pixel,
|
||||
#if (SDL_BYTEORDER == SDL_BIG_ENDIAN)
|
||||
0xff000000, /* Red bit mask. */
|
||||
0x00ff0000, /* Green bit mask. */
|
||||
0x0000ff00, /* Blue bit mask. */
|
||||
0x000000ff /* Alpha bit mask. */
|
||||
#else
|
||||
0x000000ff, /* Red bit mask. */
|
||||
0x0000ff00, /* Green bit mask. */
|
||||
0x00ff0000, /* Blue bit mask. */
|
||||
0xff000000 /* Alpha bit mask. */
|
||||
#endif
|
||||
);
|
||||
SDLTest_imagePrimitives.width * SDLTest_imagePrimitives.bytes_per_pixel, SDL_PIXELFORMAT_RGB24);
|
||||
return surface;
|
||||
}
|
||||
|
||||
|
||||
@@ -677,24 +677,11 @@ static const SDLTest_SurfaceImage_t SDLTest_imagePrimitivesBlend = {
|
||||
*/
|
||||
SDL_Surface *SDLTest_ImagePrimitivesBlend()
|
||||
{
|
||||
SDL_Surface *surface = SDL_CreateRGBSurfaceFrom(
|
||||
SDL_Surface *surface = SDL_CreateSurfaceFrom(
|
||||
(void *)SDLTest_imagePrimitivesBlend.pixel_data,
|
||||
SDLTest_imagePrimitivesBlend.width,
|
||||
SDLTest_imagePrimitivesBlend.height,
|
||||
SDLTest_imagePrimitivesBlend.bytes_per_pixel * 8,
|
||||
SDLTest_imagePrimitivesBlend.width * SDLTest_imagePrimitivesBlend.bytes_per_pixel,
|
||||
#if (SDL_BYTEORDER == SDL_BIG_ENDIAN)
|
||||
0xff000000, /* Red bit mask. */
|
||||
0x00ff0000, /* Green bit mask. */
|
||||
0x0000ff00, /* Blue bit mask. */
|
||||
0x000000ff /* Alpha bit mask. */
|
||||
#else
|
||||
0x000000ff, /* Red bit mask. */
|
||||
0x0000ff00, /* Green bit mask. */
|
||||
0x00ff0000, /* Blue bit mask. */
|
||||
0xff000000 /* Alpha bit mask. */
|
||||
#endif
|
||||
);
|
||||
SDLTest_imagePrimitivesBlend.width * SDLTest_imagePrimitivesBlend.bytes_per_pixel, SDL_PIXELFORMAT_RGB24);
|
||||
return surface;
|
||||
}
|
||||
|
||||
|
||||
@@ -383,16 +383,19 @@ SDL_LoadBMP_RW(SDL_RWops *src, int freesrc)
|
||||
switch (biBitCount) {
|
||||
case 15:
|
||||
case 16:
|
||||
/* SDL_PIXELFORMAT_RGB555 or SDL_PIXELFORMAT_ARGB1555 if Amask */
|
||||
Rmask = 0x7C00;
|
||||
Gmask = 0x03E0;
|
||||
Bmask = 0x001F;
|
||||
break;
|
||||
case 24:
|
||||
#if SDL_BYTEORDER == SDL_BIG_ENDIAN
|
||||
/* SDL_PIXELFORMAT_RGB24 */
|
||||
Rmask = 0x000000FF;
|
||||
Gmask = 0x0000FF00;
|
||||
Bmask = 0x00FF0000;
|
||||
#else
|
||||
/* SDL_PIXELFORMAT_BGR24 */
|
||||
Rmask = 0x00FF0000;
|
||||
Gmask = 0x0000FF00;
|
||||
Bmask = 0x000000FF;
|
||||
@@ -401,6 +404,7 @@ SDL_LoadBMP_RW(SDL_RWops *src, int freesrc)
|
||||
case 32:
|
||||
/* We don't know if this has alpha channel or not */
|
||||
correctAlpha = SDL_TRUE;
|
||||
/* SDL_PIXELFORMAT_RGBA8888 */
|
||||
Amask = 0xFF000000;
|
||||
Rmask = 0x00FF0000;
|
||||
Gmask = 0x0000FF00;
|
||||
@@ -419,12 +423,17 @@ SDL_LoadBMP_RW(SDL_RWops *src, int freesrc)
|
||||
}
|
||||
|
||||
/* Create a compatible surface, note that the colors are RGB ordered */
|
||||
surface =
|
||||
SDL_CreateRGBSurface(biWidth, biHeight, biBitCount, Rmask, Gmask,
|
||||
Bmask, Amask);
|
||||
if (surface == NULL) {
|
||||
was_error = SDL_TRUE;
|
||||
goto done;
|
||||
{
|
||||
Uint32 format;
|
||||
|
||||
/* Get the pixel format */
|
||||
format = SDL_MasksToPixelFormatEnum(biBitCount, Rmask, Gmask, Bmask, Amask);
|
||||
surface = SDL_CreateSurface(biWidth, biHeight, format);
|
||||
|
||||
if (surface == NULL) {
|
||||
was_error = SDL_TRUE;
|
||||
goto done;
|
||||
}
|
||||
}
|
||||
|
||||
/* Load the palette, if any */
|
||||
|
||||
@@ -72,7 +72,7 @@ SDL_CalculatePitch(Uint32 format, size_t width, SDL_bool minimal)
|
||||
* enum SDL_PIXELFORMAT_* format
|
||||
*/
|
||||
SDL_Surface *
|
||||
SDL_CreateRGBSurfaceWithFormat(int width, int height, Uint32 format)
|
||||
SDL_CreateSurface(int width, int height, Uint32 format)
|
||||
{
|
||||
size_t pitch;
|
||||
SDL_Surface *surface;
|
||||
@@ -170,82 +170,14 @@ SDL_CreateRGBSurfaceWithFormat(int width, int height, Uint32 format)
|
||||
return surface;
|
||||
}
|
||||
|
||||
/*
|
||||
* Create an empty RGB surface of the appropriate depth
|
||||
*/
|
||||
SDL_Surface *
|
||||
SDL_CreateRGBSurface(int width, int height, int depth,
|
||||
Uint32 Rmask, Uint32 Gmask, Uint32 Bmask, Uint32 Amask)
|
||||
{
|
||||
Uint32 format;
|
||||
|
||||
/* Get the pixel format */
|
||||
format = SDL_MasksToPixelFormatEnum(depth, Rmask, Gmask, Bmask, Amask);
|
||||
if (format == SDL_PIXELFORMAT_UNKNOWN) {
|
||||
SDL_SetError("Unknown pixel format");
|
||||
return NULL;
|
||||
}
|
||||
|
||||
return SDL_CreateRGBSurfaceWithFormat(width, height, format);
|
||||
}
|
||||
|
||||
/*
|
||||
* Create an RGB surface from an existing memory buffer
|
||||
*/
|
||||
SDL_Surface *
|
||||
SDL_CreateRGBSurfaceFrom(void *pixels,
|
||||
int width, int height, int depth, int pitch,
|
||||
Uint32 Rmask, Uint32 Gmask, Uint32 Bmask,
|
||||
Uint32 Amask)
|
||||
{
|
||||
SDL_Surface *surface;
|
||||
Uint32 format;
|
||||
size_t minimalPitch;
|
||||
|
||||
if (width < 0) {
|
||||
SDL_InvalidParamError("width");
|
||||
return NULL;
|
||||
}
|
||||
|
||||
if (height < 0) {
|
||||
SDL_InvalidParamError("height");
|
||||
return NULL;
|
||||
}
|
||||
|
||||
format = SDL_MasksToPixelFormatEnum(depth, Rmask, Gmask, Bmask, Amask);
|
||||
|
||||
if (format == SDL_PIXELFORMAT_UNKNOWN) {
|
||||
SDL_SetError("Unknown pixel format");
|
||||
return NULL;
|
||||
}
|
||||
|
||||
minimalPitch = SDL_CalculatePitch(format, width, SDL_TRUE);
|
||||
|
||||
if (pitch < 0 || (pitch > 0 && ((size_t)pitch) < minimalPitch)) {
|
||||
SDL_InvalidParamError("pitch");
|
||||
return NULL;
|
||||
}
|
||||
|
||||
surface = SDL_CreateRGBSurfaceWithFormat(0, 0, format);
|
||||
if (surface != NULL) {
|
||||
surface->flags |= SDL_PREALLOC;
|
||||
surface->pixels = pixels;
|
||||
surface->w = width;
|
||||
surface->h = height;
|
||||
surface->pitch = pitch;
|
||||
SDL_SetClipRect(surface, NULL);
|
||||
}
|
||||
return surface;
|
||||
}
|
||||
|
||||
/*
|
||||
* Create an RGB surface from an existing memory buffer using the given given
|
||||
* enum SDL_PIXELFORMAT_* format
|
||||
*/
|
||||
SDL_Surface *
|
||||
SDL_CreateRGBSurfaceWithFormatFrom(void *pixels,
|
||||
int width, int height, int pitch,
|
||||
Uint32 format)
|
||||
SDL_CreateSurfaceFrom(void *pixels,
|
||||
int width, int height, int pitch,
|
||||
Uint32 format)
|
||||
{
|
||||
SDL_Surface *surface;
|
||||
size_t minimalPitch;
|
||||
@@ -267,7 +199,7 @@ SDL_CreateRGBSurfaceWithFormatFrom(void *pixels,
|
||||
return NULL;
|
||||
}
|
||||
|
||||
surface = SDL_CreateRGBSurfaceWithFormat(0, 0, format);
|
||||
surface = SDL_CreateSurface(0, 0, format);
|
||||
if (surface != NULL) {
|
||||
surface->flags |= SDL_PREALLOC;
|
||||
surface->pixels = pixels;
|
||||
@@ -1027,7 +959,7 @@ int SDL_PrivateLowerBlitScaled(SDL_Surface *src, SDL_Rect *srcrect,
|
||||
} else {
|
||||
fmt = SDL_PIXELFORMAT_ARGB8888;
|
||||
}
|
||||
tmp1 = SDL_CreateRGBSurfaceWithFormat(src->w, src->h, fmt);
|
||||
tmp1 = SDL_CreateSurface(src->w, src->h, fmt);
|
||||
SDL_LowerBlit(src, srcrect, tmp1, &tmprect);
|
||||
|
||||
srcrect2.x = 0;
|
||||
@@ -1042,7 +974,7 @@ int SDL_PrivateLowerBlitScaled(SDL_Surface *src, SDL_Rect *srcrect,
|
||||
/* Intermediate scaling */
|
||||
if (is_complex_copy_flags || src->format->format != dst->format->format) {
|
||||
SDL_Rect tmprect;
|
||||
SDL_Surface *tmp2 = SDL_CreateRGBSurfaceWithFormat(dstrect->w, dstrect->h, src->format->format);
|
||||
SDL_Surface *tmp2 = SDL_CreateSurface(dstrect->w, dstrect->h, src->format->format);
|
||||
SDL_SoftStretchLinear(src, &srcrect2, tmp2, NULL);
|
||||
|
||||
SDL_SetSurfaceColorMod(tmp2, r, g, b);
|
||||
@@ -1156,10 +1088,7 @@ SDL_ConvertSurface(SDL_Surface *surface, const SDL_PixelFormat *format)
|
||||
}
|
||||
|
||||
/* Create a new surface with the desired format */
|
||||
convert = SDL_CreateRGBSurface(surface->w, surface->h,
|
||||
format->BitsPerPixel, format->Rmask,
|
||||
format->Gmask, format->Bmask,
|
||||
format->Amask);
|
||||
convert = SDL_CreateSurface(surface->w, surface->h, format->format);
|
||||
if (convert == NULL) {
|
||||
return NULL;
|
||||
}
|
||||
@@ -1300,10 +1229,7 @@ SDL_ConvertSurface(SDL_Surface *surface, const SDL_PixelFormat *format)
|
||||
int converted_colorkey = 0;
|
||||
|
||||
/* Create a dummy surface to get the colorkey converted */
|
||||
tmp = SDL_CreateRGBSurface(1, 1,
|
||||
surface->format->BitsPerPixel, surface->format->Rmask,
|
||||
surface->format->Gmask, surface->format->Bmask,
|
||||
surface->format->Amask);
|
||||
tmp = SDL_CreateSurface(1, 1, surface->format->format);
|
||||
|
||||
/* Share the palette, if any */
|
||||
if (surface->format->palette) {
|
||||
|
||||
@@ -2556,8 +2556,6 @@ static SDL_Surface *SDL_CreateWindowFramebuffer(SDL_Window *window)
|
||||
Uint32 format = 0;
|
||||
void *pixels = NULL;
|
||||
int pitch = 0;
|
||||
int bpp;
|
||||
Uint32 Rmask, Gmask, Bmask, Amask;
|
||||
SDL_bool created_framebuffer = SDL_FALSE;
|
||||
|
||||
/* This will switch the video backend from using a software surface to
|
||||
@@ -2633,11 +2631,7 @@ static SDL_Surface *SDL_CreateWindowFramebuffer(SDL_Window *window)
|
||||
return window->surface;
|
||||
}
|
||||
|
||||
if (!SDL_PixelFormatEnumToMasks(format, &bpp, &Rmask, &Gmask, &Bmask, &Amask)) {
|
||||
return NULL;
|
||||
}
|
||||
|
||||
return SDL_CreateRGBSurfaceFrom(pixels, window->w, window->h, bpp, pitch, Rmask, Gmask, Bmask, Amask);
|
||||
return SDL_CreateSurfaceFrom(pixels, window->w, window->h, pitch, format);
|
||||
}
|
||||
|
||||
SDL_Surface *
|
||||
|
||||
@@ -118,7 +118,7 @@ static void Android_FreeCursor(SDL_Cursor *cursor)
|
||||
static SDL_Cursor *Android_CreateEmptyCursor()
|
||||
{
|
||||
if (empty_cursor == NULL) {
|
||||
SDL_Surface *empty_surface = SDL_CreateRGBSurfaceWithFormat(1, 1, SDL_PIXELFORMAT_ARGB8888);
|
||||
SDL_Surface *empty_surface = SDL_CreateSurface(1, 1, SDL_PIXELFORMAT_ARGB8888);
|
||||
if (empty_surface) {
|
||||
SDL_memset(empty_surface->pixels, 0, empty_surface->h * empty_surface->pitch);
|
||||
empty_cursor = Android_CreateCursor(empty_surface, 0, 0);
|
||||
|
||||
@@ -38,7 +38,7 @@ int SDL_DUMMY_CreateWindowFramebuffer(_THIS, SDL_Window *window, Uint32 *format,
|
||||
|
||||
/* Create a new one */
|
||||
SDL_GetWindowSize(window, &w, &h);
|
||||
surface = SDL_CreateRGBSurfaceWithFormat(w, h, surface_format);
|
||||
surface = SDL_CreateSurface(w, h, surface_format);
|
||||
if (surface == NULL) {
|
||||
return -1;
|
||||
}
|
||||
|
||||
@@ -32,8 +32,6 @@ int Emscripten_CreateWindowFramebuffer(_THIS, SDL_Window *window, Uint32 *format
|
||||
SDL_Surface *surface;
|
||||
const Uint32 surface_format = SDL_PIXELFORMAT_BGR888;
|
||||
int w, h;
|
||||
int bpp;
|
||||
Uint32 Rmask, Gmask, Bmask, Amask;
|
||||
|
||||
/* Free the old framebuffer surface */
|
||||
SDL_WindowData *data = (SDL_WindowData *)window->driverdata;
|
||||
@@ -41,10 +39,9 @@ int Emscripten_CreateWindowFramebuffer(_THIS, SDL_Window *window, Uint32 *format
|
||||
SDL_FreeSurface(surface);
|
||||
|
||||
/* Create a new one */
|
||||
SDL_PixelFormatEnumToMasks(surface_format, &bpp, &Rmask, &Gmask, &Bmask, &Amask);
|
||||
SDL_GetWindowSize(window, &w, &h);
|
||||
|
||||
surface = SDL_CreateRGBSurface(w, h, bpp, Rmask, Gmask, Bmask, Amask);
|
||||
surface = SDL_CreateSurface(w, h, surface_format);
|
||||
if (surface == NULL) {
|
||||
return -1;
|
||||
}
|
||||
|
||||
@@ -68,11 +68,9 @@ FreePreviousWindowFramebuffer(SDL_Window *window)
|
||||
SDL_FORCE_INLINE SDL_Surface *
|
||||
CreateNewWindowFramebuffer(SDL_Window *window)
|
||||
{
|
||||
int w, h, bpp;
|
||||
Uint32 Rmask, Gmask, Bmask, Amask;
|
||||
SDL_PixelFormatEnumToMasks(FRAMEBUFFER_FORMAT, &bpp, &Rmask, &Gmask, &Bmask, &Amask);
|
||||
int w, h;
|
||||
SDL_GetWindowSize(window, &w, &h);
|
||||
return SDL_CreateRGBSurface(w, h, bpp, Rmask, Gmask, Bmask, Amask);
|
||||
return SDL_CreateSurface(w, h, FRAMEBUFFER_FORMAT);
|
||||
}
|
||||
|
||||
int SDL_N3DS_UpdateWindowFramebuffer(_THIS, SDL_Window *window, const SDL_Rect *rects, int numrects)
|
||||
|
||||
@@ -56,7 +56,7 @@ int SDL_NGAGE_CreateWindowFramebuffer(_THIS, SDL_Window *window, Uint32 *format,
|
||||
|
||||
/* Create a new one */
|
||||
SDL_GetWindowSize(window, &w, &h);
|
||||
surface = SDL_CreateRGBSurfaceWithFormat(0, w, h, 0, surface_format);
|
||||
surface = SDL_CreateSurface(w, h, surface_format);
|
||||
if (surface == NULL) {
|
||||
return -1;
|
||||
}
|
||||
|
||||
@@ -38,7 +38,7 @@ int SDL_OFFSCREEN_CreateWindowFramebuffer(_THIS, SDL_Window *window, Uint32 *for
|
||||
|
||||
/* Create a new one */
|
||||
SDL_GetWindowSize(window, &w, &h);
|
||||
surface = SDL_CreateRGBSurfaceWithFormat(w, h, surface_format);
|
||||
surface = SDL_CreateSurface(w, h, surface_format);
|
||||
if (surface == NULL) {
|
||||
return -1;
|
||||
}
|
||||
|
||||
@@ -170,7 +170,7 @@ static SDL_Cursor *WIN_CreateCursor(SDL_Surface *surface, int hot_x, int hot_y)
|
||||
static SDL_Cursor *WIN_CreateBlankCursor()
|
||||
{
|
||||
SDL_Cursor *cursor = NULL;
|
||||
SDL_Surface *surface = SDL_CreateRGBSurfaceWithFormat(32, 32, SDL_PIXELFORMAT_ARGB8888);
|
||||
SDL_Surface *surface = SDL_CreateSurface(32, 32, SDL_PIXELFORMAT_ARGB8888);
|
||||
if (surface) {
|
||||
cursor = WIN_CreateCursor(surface, 0, 0);
|
||||
SDL_FreeSurface(surface);
|
||||
|
||||
Reference in New Issue
Block a user