From 98f27b8f2e2b95c1faaeb6b6b2926258129c048e Mon Sep 17 00:00:00 2001 From: SDL Wiki Bot Date: Wed, 3 Jul 2024 18:39:46 +0000 Subject: [PATCH] Sync SDL3 wiki -> header --- include/SDL3/SDL_audio.h | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) diff --git a/include/SDL3/SDL_audio.h b/include/SDL3/SDL_audio.h index f2e7c0916b..c3bf5e94f7 100644 --- a/include/SDL3/SDL_audio.h +++ b/include/SDL3/SDL_audio.h @@ -58,17 +58,17 @@ * - BC = back center speaker * - LFE = low-frequency speaker * - * These are listed in the order they are laid out in - * memory, so "FL, FR" means "the front left speaker is - * laid out in memory first, then the front right, then - * it repeats for the next audio frame". + * These are listed in the order they are laid out in memory, so "FL, FR" + * means "the front left speaker is laid out in memory first, then the front + * right, then it repeats for the next audio frame". * * - 1 channel (mono) layout: FRONT * - 2 channels (stereo) layout: FL, FR * - 3 channels (2.1) layout: FL, FR, LFE * - 4 channels (quad) layout: FL, FR, BL, BR * - 5 channels (4.1) layout: FL, FR, LFE, BL, BR - * - 6 channels (5.1) layout: FL, FR, FC, LFE, BL, BR (last two can also be BL, BR) + * - 6 channels (5.1) layout: FL, FR, FC, LFE, BL, BR (last two can also be + * BL, BR) * - 7 channels (6.1) layout: FL, FR, FC, LFE, BC, SL, SR * - 8 channels (7.1) layout: FL, FR, FC, LFE, BL, BR, SL, SR * @@ -304,8 +304,8 @@ typedef Uint32 SDL_AudioDeviceID; /** * Maximum channels that an SDL_AudioSpec channel map can handle. * - * This is (currently) double the number of channels that SDL supports, - * to allow for future expansion while maintaining binary compatibility. + * This is (currently) double the number of channels that SDL supports, to + * allow for future expansion while maintaining binary compatibility. * * \since This macro is available since SDL 3.0.0. *