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Sync SDL3 wiki -> header
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@@ -1495,7 +1495,7 @@ extern SDL_DECLSPEC float SDLCALL SDL_GetGamepadSensorDataRate(SDL_Gamepad *game
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* Get the current state of a gamepad sensor.
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*
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* The number of values and interpretation of the data is sensor dependent.
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* See SDL_sensor.h for the details for each type of sensor.
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* See the remarks in SDL_SensorType for details for each type of sensor.
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*
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* \param gamepad the gamepad to query.
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* \param type the type of sensor to query.
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