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Renamed driverdata to internal
This was done to SDL_DisplayMode for consistency with SDL_Surface and gives it a type so we don't have to do casts in SDL code. I considered switching to an ID and hashing the driver data, etc. but all of that involved a lot of internal code churn and this solution gives us flexibility in how we handle this in the future. After consideration, I made this renaming global across the project, for consistency. Fixes https://github.com/libsdl-org/SDL/issues/10198
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@@ -57,7 +57,7 @@ WINRT_TransformCursorPosition(SDL_Window *window,
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return rawPosition;
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}
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SDL_WindowData *windowData = window->driverdata;
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SDL_WindowData *windowData = window->internal;
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if (windowData->coreWindow == nullptr) {
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// For some reason, the window isn't associated with a CoreWindow.
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// This might end up being the case as XAML support is extended.
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