Add SDL_Process subsystem

This commit is contained in:
Semphris
2024-08-29 13:06:25 -04:00
committed by Sam Lantinga
parent 6c83491116
commit 9eea8234e6
30 changed files with 2414 additions and 1 deletions

View File

@@ -364,6 +364,8 @@
<ClInclude Include="..\..\include\SDL3\SDL_platform.h" />
<ClInclude Include="..\..\include\SDL3\SDL_platform_defines.h" />
<ClInclude Include="..\..\include\SDL3\SDL_power.h" />
<ClInclude Include="..\..\include\SDL3\SDL_process.h" />
<ClInclude Include="..\..\include\SDL3\SDL_properties.h" />
<ClInclude Include="..\..\include\SDL3\SDL_rect.h" />
<ClInclude Include="..\..\include\SDL3\SDL_render.h" />
<ClInclude Include="..\..\include\SDL3\SDL_revision.h" />
@@ -754,6 +756,9 @@
<ClCompile Include="..\..\src\misc\windows\SDL_sysurl.c" />
<ClCompile Include="..\..\src\power\SDL_power.c" />
<ClCompile Include="..\..\src\power\windows\SDL_syspower.c" />
<ClCompile Include="..\..\src\process\SDL_process.c" />
<ClCompile Include="..\..\src\process\dummy\SDL_dummyprocess.c" />
<ClCompile Include="..\..\src\process\windows\SDL_windowsprocess.c" />
<ClCompile Include="..\..\src\render\direct3d11\SDL_shaders_d3d11.c" />
<ClCompile Include="..\..\src\render\direct3d12\SDL_render_d3d12.c">
<CompileAs Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.Scarlett.x64'">CompileAsCpp</CompileAs>

View File

@@ -126,6 +126,9 @@
<ClCompile Include="..\..\src\misc\SDL_url.c" />
<ClCompile Include="..\..\src\misc\windows\SDL_sysurl.c" />
<ClCompile Include="..\..\src\power\SDL_power.c" />
<ClCompile Include="..\..\src\process\SDL_process.c" />
<ClCompile Include="..\..\src\process\dummy\SDL_dummyprocess.c" />
<ClCompile Include="..\..\src\process\windows\SDL_windowsprocess.c" />
<ClCompile Include="..\..\src\power\windows\SDL_syspower.c" />
<ClCompile Include="..\..\src\render\direct3d11\SDL_shaders_d3d11.c" />
<ClCompile Include="..\..\src\render\direct3d12\SDL_render_d3d12.c" />
@@ -283,6 +286,8 @@
<ClInclude Include="..\..\include\SDL3\SDL_platform.h" />
<ClInclude Include="..\..\include\SDL3\SDL_platform_defines.h" />
<ClInclude Include="..\..\include\SDL3\SDL_power.h" />
<ClInclude Include="..\..\include\SDL3\SDL_process.h" />
<ClInclude Include="..\..\include\SDL3\SDL_properties.h" />
<ClInclude Include="..\..\include\SDL3\SDL_rect.h" />
<ClInclude Include="..\..\include\SDL3\SDL_render.h" />
<ClInclude Include="..\..\include\SDL3\SDL_revision.h" />