From a140bba55ae86d6663faf7e44aacd98643497199 Mon Sep 17 00:00:00 2001 From: Sam Lantinga Date: Thu, 24 Jul 2025 10:52:09 -0700 Subject: [PATCH] Fixed building with GameInput v1.0 (cherry picked from commit e5d57d8ad6e6081675545463a912c9d305847dea) --- src/joystick/gdk/SDL_gameinputjoystick.c | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/joystick/gdk/SDL_gameinputjoystick.c b/src/joystick/gdk/SDL_gameinputjoystick.c index d7b1135114..cc82fe9435 100644 --- a/src/joystick/gdk/SDL_gameinputjoystick.c +++ b/src/joystick/gdk/SDL_gameinputjoystick.c @@ -78,6 +78,7 @@ static bool GAMEINPUT_InternalIsGamepad(const GameInputDeviceInfo *info) return false; } +#if GAMEINPUT_API_VERSION >= 1 static int GetSteamVirtualGamepadSlot(const char *device_path) { int slot = -1; @@ -87,6 +88,7 @@ static int GetSteamVirtualGamepadSlot(const char *device_path) (void)SDL_sscanf(device_path, "\\\\.\\pipe\\HID#VID_045E&PID_028E&IG_00#%*X&%*X&%*X#%d#%*u", &slot); return slot; } +#endif // GAMEINPUT_API_VERSION >= 1 static bool GAMEINPUT_InternalAddOrFind(IGameInputDevice *pDevice) {