[SDL2] pointer boolean (#8523)

This commit is contained in:
Sylvain Becker
2023-11-10 15:30:56 +01:00
committed by GitHub
parent 4a3a9f3ad8
commit a14b948b6c
394 changed files with 2564 additions and 2559 deletions

View File

@@ -71,7 +71,7 @@ int main(int argc, char **argv)
num_pictures = argc - 1;
pictures = (LoadedPicture *)SDL_malloc(sizeof(LoadedPicture) * num_pictures);
if (pictures == NULL) {
if (!pictures) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Could not allocate memory.");
exit(1);
}
@@ -106,7 +106,7 @@ int main(int argc, char **argv)
SHAPED_WINDOW_DIMENSION, SHAPED_WINDOW_DIMENSION,
0);
SDL_SetWindowPosition(window, SHAPED_WINDOW_X, SHAPED_WINDOW_Y);
if (window == NULL) {
if (!window) {
for (i = 0; i < num_pictures; i++) {
SDL_FreeSurface(pictures[i].surface);
}
@@ -116,7 +116,7 @@ int main(int argc, char **argv)
exit(-4);
}
renderer = SDL_CreateRenderer(window, -1, 0);
if (renderer == NULL) {
if (!renderer) {
SDL_DestroyWindow(window);
for (i = 0; i < num_pictures; i++) {
SDL_FreeSurface(pictures[i].surface);