From ab68428a64a845fa07d8926c358cba5d61b444d2 Mon Sep 17 00:00:00 2001 From: "Ryan C. Gordon" Date: Thu, 27 Jul 2023 12:28:53 -0400 Subject: [PATCH] aaudio: Fixed for older SDKs and Android releases. --- src/audio/aaudio/SDL_aaudio.c | 6 +++++- 1 file changed, 5 insertions(+), 1 deletion(-) diff --git a/src/audio/aaudio/SDL_aaudio.c b/src/audio/aaudio/SDL_aaudio.c index 777286bf38..e6e0ef29a0 100644 --- a/src/audio/aaudio/SDL_aaudio.c +++ b/src/audio/aaudio/SDL_aaudio.c @@ -30,6 +30,10 @@ #include #include +#if __ANDROID_API__ < 31 +#define AAUDIO_FORMAT_PCM_I32 4 +#endif + struct SDL_PrivateAudioData { AAudioStream *stream; @@ -119,7 +123,7 @@ static int AAUDIO_OpenDevice(SDL_AudioDevice *device) const aaudio_direction_t direction = (iscapture ? AAUDIO_DIRECTION_INPUT : AAUDIO_DIRECTION_OUTPUT); ctx.AAudioStreamBuilder_setDirection(builder, direction); aaudio_format_t format; - if (device->spec.format == SDL_AUDIO_S32SYS) { + if ((device->spec.format == SDL_AUDIO_S32SYS) && (SDL_GetAndroidSDKVersion() >= 31)) { format = AAUDIO_FORMAT_PCM_I32; } else if (device->spec.format == SDL_AUDIO_F32SYS) { format = AAUDIO_FORMAT_PCM_FLOAT;