[Win32] Better keyboard button mapping to SDL scan codes

Using official mappings from the Microsoft docs:
https://learn.microsoft.com/windows/win32/inputdev/about-keyboard-input#scan-codes
This commit is contained in:
Dimitriy Ryazantcev
2023-11-21 14:07:18 +02:00
committed by Sam Lantinga
parent 6b28065e9e
commit acc5bb89f8
7 changed files with 181 additions and 300 deletions

View File

@@ -454,7 +454,6 @@
<ClInclude Include="..\..\src\video\SDL_vulkan_internal.h" />
<ClInclude Include="..\..\src\video\SDL_yuv_c.h" />
<ClInclude Include="..\..\src\video\windows\SDL_msctf.h" />
<ClInclude Include="..\..\src\video\windows\SDL_vkeys.h" />
<ClInclude Include="..\..\src\video\windows\SDL_windowsclipboard.h" />
<ClInclude Include="..\..\src\video\windows\SDL_windowsevents.h" />
<ClInclude Include="..\..\src\video\windows\SDL_windowsframebuffer.h" />

View File

@@ -621,9 +621,6 @@
<ClInclude Include="..\..\src\video\yuv2rgb\yuv_rgb_std_func.h">
<Filter>video\yuv2rgb</Filter>
</ClInclude>
<ClInclude Include="..\..\src\video\windows\SDL_vkeys.h">
<Filter>video\windows</Filter>
</ClInclude>
<ClInclude Include="..\..\src\video\windows\SDL_windowsclipboard.h">
<Filter>video\windows</Filter>
</ClInclude>