mirror of
https://github.com/libsdl-org/SDL.git
synced 2026-05-09 01:14:24 +02:00
Use CreateIconFromResource() for all cursors (#14285)
This allows us to properly adjust the size for DPI scaling and both static and animated cursors have consistent behavior. Fixes https://github.com/libsdl-org/SDL/issues/14281
This commit is contained in:
@@ -31,14 +31,14 @@
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#include "../../joystick/usb_ids.h"
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#include "../../core/windows/SDL_windows.h" // for checking windows version
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#pragma pack(push, 1)
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#define RIFF_FOURCC(c0, c1, c2, c3) \
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((DWORD)(BYTE)(c0) | ((DWORD)(BYTE)(c1) << 8) | \
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((DWORD)(BYTE)(c2) << 16) | ((DWORD)(BYTE)(c3) << 24))
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#define ANI_FLAG_ICON 0x1
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#pragma pack(push, 1)
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typedef struct
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{
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BYTE bWidth;
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@@ -47,8 +47,8 @@ typedef struct
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BYTE bReserved;
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WORD xHotspot;
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WORD yHotspot;
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DWORD dwDIBSize;
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DWORD dwDIBOffset;
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DWORD dwImageSize;
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DWORD dwImageOffset;
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} CURSORICONFILEDIRENTRY;
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typedef struct
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@@ -56,39 +56,20 @@ typedef struct
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WORD idReserved;
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WORD idType;
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WORD idCount;
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CURSORICONFILEDIRENTRY idEntries;
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} CURSORICONFILEDIR;
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typedef struct
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{
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DWORD chunkType; // 'icon'
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DWORD chunkSize;
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CURSORICONFILEDIR icon_info;
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BITMAPINFOHEADER bmi_header;
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} ANIMICONINFO;
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typedef struct
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{
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DWORD riffID;
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DWORD riffSizeof;
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DWORD aconChunkID; // 'ACON'
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DWORD aniChunkID; // 'anih'
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DWORD aniSizeof; // sizeof(ANIHEADER) = 36 bytes
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struct
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{
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DWORD cbSizeof; // sizeof(ANIHEADER) = 36 bytes.
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DWORD frames; // Number of frames in the frame list.
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DWORD steps; // Number of steps in the animation loop.
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DWORD width; // Width
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DWORD height; // Height
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DWORD bpp; // bpp
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DWORD planes; // Not used
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DWORD jifRate; // Default display rate, in jiffies (1/60s)
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DWORD fl; // AF_ICON should be set. AF_SEQUENCE is optional
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} ANIHEADER;
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} RIFFHEADER;
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DWORD cbSizeof; // sizeof(ANIHEADER) = 36 bytes.
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DWORD frames; // Number of frames in the frame list.
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DWORD steps; // Number of steps in the animation loop.
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DWORD width; // Width
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DWORD height; // Height
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DWORD bpp; // bpp
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DWORD planes; // Not used
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DWORD jifRate; // Default display rate, in jiffies (1/60s)
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DWORD fl; // AF_ICON should be set. AF_SEQUENCE is optional
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} ANIHEADER;
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#pragma pack(pop)
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@@ -101,11 +82,12 @@ typedef struct CachedCursor
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struct SDL_CursorData
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{
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HCURSOR cursor;
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CachedCursor *cache;
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int hot_x;
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int hot_y;
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int num_frames;
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CachedCursor *cache;
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HCURSOR cursor;
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SDL_CursorFrameInfo frames[1];
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};
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@@ -148,153 +130,228 @@ static SDL_Cursor *WIN_CreateCursorAndData(HCURSOR hcursor)
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return cursor;
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}
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static bool IsMonochromeSurface(SDL_Surface *surface)
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static SDL_Cursor *WIN_CreateAnimatedCursorAndData(SDL_CursorFrameInfo *frames, int frame_count, int hot_x, int hot_y)
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{
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int x, y;
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Uint8 r, g, b, a;
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SDL_assert(surface->format == SDL_PIXELFORMAT_ARGB8888);
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for (y = 0; y < surface->h; y++) {
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for (x = 0; x < surface->w; x++) {
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SDL_ReadSurfacePixel(surface, x, y, &r, &g, &b, &a);
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// Black or white pixel.
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if (!((r == 0x00 && g == 0x00 && b == 0x00) || (r == 0xff && g == 0xff && b == 0xff))) {
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return false;
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}
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// Transparent or opaque pixel.
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if (!(a == 0x00 || a == 0xff)) {
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return false;
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}
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}
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// Dynamically generate cursors at the appropriate DPI
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SDL_Cursor *cursor = (SDL_Cursor *)SDL_calloc(1, sizeof(*cursor));
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if (!cursor) {
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return NULL;
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}
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SDL_CursorData *data = (SDL_CursorData *)SDL_calloc(1, sizeof(*data) + (sizeof(SDL_CursorFrameInfo) * (frame_count - 1)));
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if (!data) {
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SDL_free(cursor);
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return NULL;
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}
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data->hot_x = hot_x;
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data->hot_y = hot_y;
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data->num_frames = frame_count;
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for (int i = 0; i < frame_count; ++i) {
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data->frames[i].surface = frames[i].surface;
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data->frames[i].duration = frames[i].duration;
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++frames[i].surface->refcount;
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}
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cursor->internal = data;
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return cursor;
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}
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static bool SaveChunkSize(SDL_IOStream* dst, Sint64 offset)
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{
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Sint64 here = SDL_TellIO(dst);
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if (here < 0) {
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return false;
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}
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if (SDL_SeekIO(dst, offset, SDL_IO_SEEK_SET) < 0) {
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return false;
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}
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DWORD size = (DWORD)(here - (offset + sizeof(DWORD)));
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if (!SDL_WriteU32LE(dst, size)) {
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return false;
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}
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return SDL_SeekIO(dst, here, SDL_IO_SEEK_SET);
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}
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static bool FillIconEntry(CURSORICONFILEDIRENTRY *entry, SDL_Surface *surface, int hot_x, int hot_y, DWORD dwImageSize, DWORD dwImageOffset)
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{
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if (surface->props) {
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hot_x = (int)SDL_GetNumberProperty(surface->props, SDL_PROP_SURFACE_HOTSPOT_X_NUMBER, hot_x);
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hot_y = (int)SDL_GetNumberProperty(surface->props, SDL_PROP_SURFACE_HOTSPOT_Y_NUMBER, hot_y);
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}
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hot_x = SDL_clamp(hot_x, 0, surface->w - 1);
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hot_y = SDL_clamp(hot_y, 0, surface->h - 1);
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SDL_zerop(entry);
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entry->bWidth = surface->w < 256 ? surface->w : 0; // 0 means a width of 256
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entry->bHeight = surface->h < 256 ? surface->h : 0; // 0 means a height of 256
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entry->xHotspot = hot_x;
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entry->yHotspot = hot_y;
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entry->dwImageSize = dwImageSize;
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entry->dwImageOffset = dwImageOffset;
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return true;
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}
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static HBITMAP CreateColorBitmap(SDL_Surface *surface)
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#ifdef SAVE_ICON_PNG
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static bool WriteIconSurface(SDL_IOStream *dst, SDL_Surface *surface)
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{
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HBITMAP bitmap;
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BITMAPINFO bi;
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void *pixels;
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SDL_assert(surface->format == SDL_PIXELFORMAT_ARGB8888);
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SDL_zero(bi);
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bi.bmiHeader.biSize = sizeof(BITMAPINFOHEADER);
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bi.bmiHeader.biWidth = surface->w;
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bi.bmiHeader.biHeight = -surface->h; // Invert height to make the top-down DIB.
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bi.bmiHeader.biPlanes = 1;
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bi.bmiHeader.biBitCount = 32;
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bi.bmiHeader.biCompression = BI_RGB;
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bitmap = CreateDIBSection(NULL, &bi, DIB_RGB_COLORS, &pixels, NULL, 0);
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if (!bitmap || !pixels) {
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WIN_SetError("CreateDIBSection()");
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if (bitmap) {
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DeleteObject(bitmap);
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}
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return NULL;
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}
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SDL_memcpy(pixels, surface->pixels, surface->pitch * surface->h);
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return bitmap;
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return SDL_SavePNG_IO(surface, dst, false);
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}
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/* Generate bitmap with a mask and optional monochrome image data.
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*
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* For info on the expected mask format see:
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#else
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/* For info on the expected mask format see:
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* https://devblogs.microsoft.com/oldnewthing/20101018-00/?p=12513
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*/
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static HBITMAP CreateMaskBitmap(SDL_Surface *surface, bool is_monochrome)
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static void *CreateIconMask(SDL_Surface *surface, size_t *mask_size)
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{
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HBITMAP bitmap;
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bool isstack;
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void *pixels;
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int x, y;
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Uint8 r, g, b, a;
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Uint8 *dst;
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const int pitch = ((surface->w + 15) & ~15) / 8;
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const int size = pitch * surface->h;
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const size_t size = pitch * surface->h;
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static const unsigned char masks[] = { 0x80, 0x40, 0x20, 0x10, 0x8, 0x4, 0x2, 0x1 };
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SDL_assert(surface->format == SDL_PIXELFORMAT_ARGB8888);
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pixels = SDL_small_alloc(Uint8, size * (is_monochrome ? 2 : 1), &isstack);
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if (!pixels) {
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SDL_OutOfMemory();
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void *mask = SDL_malloc(size);
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if (!mask) {
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return NULL;
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}
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dst = (Uint8 *)pixels;
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dst = (Uint8 *)mask;
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// Make the mask completely transparent.
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SDL_memset(dst, 0xff, size);
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if (is_monochrome) {
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SDL_memset(dst + size, 0x00, size);
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}
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for (y = 0; y < surface->h; y++, dst += pitch) {
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for (x = 0; x < surface->w; x++) {
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for (int y = surface->h - 1; y >= 0; --y, dst += pitch) {
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for (int x = 0; x < surface->w; ++x) {
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Uint8 r, g, b, a;
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SDL_ReadSurfacePixel(surface, x, y, &r, &g, &b, &a);
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if (a != 0) {
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// Reset bit of an opaque pixel.
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dst[x >> 3] &= ~masks[x & 7];
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}
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if (is_monochrome && !(r == 0x00 && g == 0x00 && b == 0x00)) {
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// Set bit of white or inverted pixel.
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dst[size + (x >> 3)] |= masks[x & 7];
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}
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}
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}
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bitmap = CreateBitmap(surface->w, surface->h * (is_monochrome ? 2 : 1), 1, 1, pixels);
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SDL_small_free(pixels, isstack);
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if (!bitmap) {
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WIN_SetError("CreateBitmap()");
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return NULL;
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}
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return bitmap;
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*mask_size = size;
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return mask;
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}
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static HCURSOR WIN_CreateHCursor(SDL_Surface *surface, int hot_x, int hot_y)
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static bool WriteIconSurface(SDL_IOStream *dst, SDL_Surface *surface)
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{
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HCURSOR hcursor = NULL;
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bool is_monochrome = IsMonochromeSurface(surface);
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ICONINFO ii = {
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.fIcon = FALSE,
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.xHotspot = (DWORD)hot_x,
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.yHotspot = (DWORD)hot_y,
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.hbmMask = CreateMaskBitmap(surface, is_monochrome),
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.hbmColor = is_monochrome ? NULL : CreateColorBitmap(surface)
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};
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SDL_Surface *temp = NULL;
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if (!ii.hbmMask || (!is_monochrome && !ii.hbmColor)) {
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SDL_SetError("Couldn't create cursor bitmaps");
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goto cleanup;
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if (surface->format != SDL_PIXELFORMAT_ARGB8888) {
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temp = SDL_ConvertSurface(surface, SDL_PIXELFORMAT_ARGB8888);
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if (!temp) {
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return false;
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}
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surface = temp;
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}
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hcursor = CreateIconIndirect(&ii);
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if (!hcursor) {
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WIN_SetError("CreateIconIndirect failed");
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// Cursor data is double height (DIB and mask), stored bottom-up
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bool ok = true;
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size_t mask_size = 0;
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void *mask = CreateIconMask(surface, &mask_size);
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if (!mask) {
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ok = false;
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goto done;
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}
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cleanup:
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if (ii.hbmMask) {
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DeleteObject(ii.hbmMask);
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BITMAPINFOHEADER bmih;
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SDL_zero(bmih);
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DWORD row_size = surface->w * 4;
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bmih.biSize = sizeof(BITMAPINFOHEADER);
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bmih.biWidth = surface->w;
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bmih.biHeight = surface->h * 2;
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bmih.biPlanes = 1;
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bmih.biBitCount = 32;
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bmih.biCompression = BI_RGB;
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bmih.biSizeImage = (DWORD)(surface->h * row_size + mask_size);
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ok &= (SDL_WriteIO(dst, &bmih, sizeof(bmih)) == sizeof(bmih));
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const Uint8 *pix = surface->pixels;
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pix += (surface->h - 1) * surface->pitch;
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for (int i = 0; i < surface->h; ++i) {
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ok &= (SDL_WriteIO(dst, pix, row_size) == row_size);
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pix -= surface->pitch;
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}
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if (ii.hbmColor) {
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DeleteObject(ii.hbmColor);
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ok &= (SDL_WriteIO(dst, mask, mask_size) == mask_size);
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done:
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SDL_free(mask);
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SDL_DestroySurface(temp);
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return ok;
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}
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#endif // SAVE_ICON_PNG
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static bool WriteIconFrame(SDL_IOStream *dst, SDL_Surface *surface, int hot_x, int hot_y, float scale)
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{
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#ifdef SAVE_MULTIPLE_ICONS
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int count = 0;
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SDL_Surface **surfaces = SDL_GetSurfaceImages(surface, &count);
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if (!surfaces) {
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return false;
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}
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#else
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surface = SDL_GetSurfaceImage(surface, scale);
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if (!surface) {
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return false;
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}
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return hcursor;
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int count = 1;
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SDL_Surface **surfaces = &surface;
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#endif
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// Raymond Chen has more insight into this format at:
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// https://devblogs.microsoft.com/oldnewthing/20101018-00/?p=12513
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bool ok = true;
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ok &= SDL_WriteU32LE(dst, RIFF_FOURCC('i', 'c', 'o', 'n'));
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Sint64 icon_size_offset = SDL_TellIO(dst);
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ok &= SDL_WriteU32LE(dst, 0);
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Sint64 base_offset = icon_size_offset + sizeof(DWORD);
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CURSORICONFILEDIR dir;
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dir.idReserved = 0;
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dir.idType = 2; // Cursor
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dir.idCount = count;
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ok &= (SDL_WriteIO(dst, &dir, sizeof(dir)) == sizeof(dir));
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DWORD entries_size = count * sizeof(CURSORICONFILEDIRENTRY);
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CURSORICONFILEDIRENTRY *entries = (CURSORICONFILEDIRENTRY *)SDL_malloc(entries_size);
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if (!entries) {
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ok = false;
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goto done;
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}
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ok &= (SDL_WriteIO(dst, entries, entries_size) == entries_size);
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Sint64 image_offset = SDL_TellIO(dst);
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for (int i = 0; i < count; ++i) {
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ok &= WriteIconSurface(dst, surfaces[i]);
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Sint64 next_offset = SDL_TellIO(dst);
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DWORD dwImageSize = (DWORD)(next_offset - image_offset);
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DWORD dwImageOffset = (DWORD)(image_offset - base_offset);
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ok &= FillIconEntry(&entries[i], surfaces[i], hot_x, hot_y, dwImageSize, dwImageOffset);
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image_offset = next_offset;
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}
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|
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// Now that we have the icon entries filled out, rewrite them
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ok &= (SDL_SeekIO(dst, base_offset + sizeof(dir), SDL_IO_SEEK_SET) >= 0);
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ok &= (SDL_WriteIO(dst, entries, entries_size) == entries_size);
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ok &= (SDL_SeekIO(dst, image_offset, SDL_IO_SEEK_SET) >= 0);
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SDL_free(entries);
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ok &= SaveChunkSize(dst, icon_size_offset);
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done:
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#ifdef SAVE_MULTIPLE_ICONS
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SDL_free(surfaces);
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#else
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SDL_DestroySurface(surface);
|
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#endif
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return ok;
|
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}
|
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|
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/* Windows doesn't have an API to easily create animated cursors from a sequence of images,
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@@ -302,197 +359,85 @@ cleanup:
|
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*/
|
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static HCURSOR WIN_CreateAnimatedCursorInternal(SDL_CursorFrameInfo *frames, int frame_count, int hot_x, int hot_y, float scale)
|
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{
|
||||
static const double WIN32_JIFFY = 1000.0 / 60.0;
|
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SDL_Surface *surface = NULL;
|
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bool use_scaled_surfaces = scale != 1.0f;
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|
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if (use_scaled_surfaces) {
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surface = SDL_GetSurfaceImage(frames[0].surface, scale);
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} else {
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surface = frames[0].surface;
|
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}
|
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if (!surface) {
|
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HCURSOR hcursor = NULL;
|
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SDL_IOStream *dst = SDL_IOFromDynamicMem();
|
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if (!dst) {
|
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return NULL;
|
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}
|
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|
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// Since XP and still as of Win11, Windows cursors have a hard size limit of 256x256.
|
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if (surface->w > 256 || surface->h > 256) {
|
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SDL_SetError("Cursor images must be <= 256x256");
|
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return NULL;
|
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}
|
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int w = (int)SDL_roundf(frames[0].surface->w * scale);
|
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int h = (int)SDL_roundf(frames[0].surface->h * scale);
|
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|
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const DWORD image_data_size = surface->w * surface->pitch * 2;
|
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const DWORD total_image_data_size = image_data_size * frame_count;
|
||||
const DWORD alloc_size = sizeof(RIFFHEADER) + (sizeof(DWORD) * (5 + frame_count)) + (sizeof(ANIMICONINFO) * frame_count) + total_image_data_size;
|
||||
const int w = surface->w;
|
||||
const int h = surface->h;
|
||||
bool ok = true;
|
||||
// RIFF header
|
||||
ok &= SDL_WriteU32LE(dst, RIFF_FOURCC('R', 'I', 'F', 'F'));
|
||||
Sint64 riff_size_offset = SDL_TellIO(dst);
|
||||
ok &= SDL_WriteU32LE(dst, 0);
|
||||
ok &= SDL_WriteU32LE(dst, RIFF_FOURCC('A', 'C', 'O', 'N'));
|
||||
|
||||
hot_x = (int)SDL_round(hot_x * scale);
|
||||
hot_y = (int)SDL_round(hot_y * scale);
|
||||
// anih header chunk
|
||||
ok &= SDL_WriteU32LE(dst, RIFF_FOURCC('a', 'n', 'i', 'h'));
|
||||
ok &= SDL_WriteU32LE(dst, sizeof(ANIHEADER));
|
||||
|
||||
BYTE *membase = SDL_malloc(alloc_size);
|
||||
if (!membase) {
|
||||
return NULL;
|
||||
}
|
||||
|
||||
RIFFHEADER *riff = (RIFFHEADER *)membase;
|
||||
riff->riffID = RIFF_FOURCC('R', 'I', 'F', 'F');
|
||||
riff->riffSizeof = alloc_size - (sizeof(DWORD) * 2); // The total size, minus the RIFF header DWORDs.
|
||||
riff->aconChunkID = RIFF_FOURCC('A', 'C', 'O', 'N');
|
||||
riff->aniChunkID = RIFF_FOURCC('a', 'n', 'i', 'h');
|
||||
riff->aniSizeof = sizeof(riff->ANIHEADER);
|
||||
riff->ANIHEADER.cbSizeof = sizeof(riff->ANIHEADER);
|
||||
riff->ANIHEADER.frames = frame_count;
|
||||
riff->ANIHEADER.steps = frame_count;
|
||||
riff->ANIHEADER.width = w;
|
||||
riff->ANIHEADER.height = h;
|
||||
riff->ANIHEADER.bpp = 32;
|
||||
riff->ANIHEADER.planes = 1;
|
||||
riff->ANIHEADER.jifRate = 1;
|
||||
riff->ANIHEADER.fl = ANI_FLAG_ICON;
|
||||
|
||||
DWORD *dwptr = (DWORD *)(membase + sizeof(*riff));
|
||||
ANIHEADER anih;
|
||||
SDL_zero(anih);
|
||||
anih.cbSizeof = sizeof(anih);
|
||||
anih.frames = frame_count;
|
||||
anih.steps = frame_count;
|
||||
anih.jifRate = 1;
|
||||
anih.fl = ANI_FLAG_ICON;
|
||||
ok &= (SDL_WriteIO(dst, &anih, sizeof(anih)) == sizeof(anih));
|
||||
|
||||
// Rate chunk
|
||||
*dwptr++ = RIFF_FOURCC('r', 'a', 't', 'e');
|
||||
*dwptr++ = sizeof(DWORD) * frame_count;
|
||||
ok &= SDL_WriteU32LE(dst, RIFF_FOURCC('r', 'a', 't', 'e'));
|
||||
ok &= SDL_WriteU32LE(dst, sizeof(DWORD) * frame_count);
|
||||
for (int i = 0; i < frame_count; ++i) {
|
||||
// Animated Win32 cursors are in jiffy units, and one jiffy is 1/60 of a second.
|
||||
*dwptr++ = frames[i].duration ? SDL_lround(frames[i].duration / WIN32_JIFFY) : 0xFFFFFFFF;
|
||||
const double WIN32_JIFFY = 1000.0 / 60.0;
|
||||
DWORD duration = (frames[i].duration ? SDL_lround(frames[i].duration / WIN32_JIFFY) : 0xFFFFFFFF);
|
||||
ok &= SDL_WriteU32LE(dst, duration);
|
||||
}
|
||||
|
||||
// Frame list chunk
|
||||
*dwptr++ = RIFF_FOURCC('L', 'I', 'S', 'T');
|
||||
*dwptr++ = (sizeof(ANIMICONINFO) * frame_count) + total_image_data_size + sizeof(DWORD);
|
||||
*dwptr++ = RIFF_FOURCC('f', 'r', 'a', 'm');
|
||||
|
||||
BYTE *icon_data = (BYTE *)dwptr;
|
||||
// Frame list
|
||||
ok &= SDL_WriteU32LE(dst, RIFF_FOURCC('L', 'I', 'S', 'T'));
|
||||
Sint64 frame_list_size_offset = SDL_TellIO(dst);
|
||||
ok &= SDL_WriteU32LE(dst, 0);
|
||||
ok &= SDL_WriteU32LE(dst, RIFF_FOURCC('f', 'r', 'a', 'm'));
|
||||
|
||||
for (int i = 0; i < frame_count; ++i) {
|
||||
if (!surface) {
|
||||
if (use_scaled_surfaces) {
|
||||
surface = SDL_GetSurfaceImage(frames[i].surface, scale);
|
||||
if (!surface) {
|
||||
SDL_free(membase);
|
||||
return NULL;
|
||||
}
|
||||
}
|
||||
} else {
|
||||
surface = frames[i].surface;
|
||||
}
|
||||
ok &= WriteIconFrame(dst, frames[i].surface, hot_x, hot_y, scale);
|
||||
}
|
||||
ok &= SaveChunkSize(dst, frame_list_size_offset);
|
||||
|
||||
/* Cursor data is double height (DIB and mask), and has a max width and height of 256 (represented by a value of 0).
|
||||
* https://devblogs.microsoft.com/oldnewthing/20101018-00/?p=12513
|
||||
*/
|
||||
ANIMICONINFO *icon_info = (ANIMICONINFO *)icon_data;
|
||||
icon_info->chunkType = RIFF_FOURCC('i', 'c', 'o', 'n');
|
||||
icon_info->chunkSize = sizeof(ANIMICONINFO) + image_data_size - (sizeof(DWORD) * 2);
|
||||
icon_info->icon_info.idReserved = 0;
|
||||
icon_info->icon_info.idType = 2;
|
||||
icon_info->icon_info.idCount = 1;
|
||||
icon_info->icon_info.idEntries.bWidth = w < 256 ? w : 0; // 0 means a width of 256
|
||||
icon_info->icon_info.idEntries.bHeight = h < 256 ? h : 0; // 0 means a height of 256
|
||||
icon_info->icon_info.idEntries.bColorCount = 0;
|
||||
icon_info->icon_info.idEntries.bReserved = 0;
|
||||
icon_info->icon_info.idEntries.xHotspot = hot_x;
|
||||
icon_info->icon_info.idEntries.yHotspot = hot_y;
|
||||
icon_info->icon_info.idEntries.dwDIBSize = image_data_size;
|
||||
icon_info->icon_info.idEntries.dwDIBOffset = offsetof(ANIMICONINFO, bmi_header) - (sizeof(DWORD) * 2);
|
||||
icon_info->bmi_header.biSize = sizeof(BITMAPINFOHEADER);
|
||||
icon_info->bmi_header.biWidth = w;
|
||||
icon_info->bmi_header.biHeight = h * 2;
|
||||
icon_info->bmi_header.biPlanes = 1;
|
||||
icon_info->bmi_header.biBitCount = 32;
|
||||
icon_info->bmi_header.biCompression = BI_RGB;
|
||||
icon_info->bmi_header.biSizeImage = 0;
|
||||
icon_info->bmi_header.biXPelsPerMeter = 0;
|
||||
icon_info->bmi_header.biYPelsPerMeter = 0;
|
||||
icon_info->bmi_header.biClrUsed = 0;
|
||||
icon_info->bmi_header.biClrImportant = 0;
|
||||
|
||||
icon_data += sizeof(ANIMICONINFO);
|
||||
|
||||
// Cursor DIB images are stored bottom-up and double height: the bitmap, and the mask
|
||||
const Uint8 *pix = frames[i].surface->pixels;
|
||||
pix += (frames[i].surface->h - 1) * frames[i].surface->pitch;
|
||||
for (int j = 0; j < frames[i].surface->h; j++) {
|
||||
SDL_memcpy(icon_data, pix, frames[i].surface->pitch);
|
||||
pix -= frames[i].surface->pitch;
|
||||
icon_data += frames[i].surface->pitch;
|
||||
}
|
||||
|
||||
// Should we generate mask data here?
|
||||
icon_data += (image_data_size / 2);
|
||||
|
||||
if (use_scaled_surfaces) {
|
||||
SDL_DestroySurface(surface);
|
||||
}
|
||||
surface = NULL;
|
||||
// All done!
|
||||
ok &= SaveChunkSize(dst, riff_size_offset);
|
||||
if (!ok) {
|
||||
// The error has been set above
|
||||
goto done;
|
||||
}
|
||||
|
||||
HCURSOR hcursor = (HCURSOR)CreateIconFromResource(membase, alloc_size, FALSE, 0x00030000);
|
||||
SDL_free(membase);
|
||||
BYTE *mem = (BYTE *)SDL_GetPointerProperty(SDL_GetIOProperties(dst), SDL_PROP_IOSTREAM_DYNAMIC_MEMORY_POINTER, NULL);
|
||||
DWORD size = (DWORD)SDL_GetIOSize(dst);
|
||||
hcursor = (HCURSOR)CreateIconFromResourceEx(mem, size, FALSE, 0x00030000, w, h, 0);
|
||||
if (!hcursor) {
|
||||
SDL_SetError("CreateIconFromResource failed");
|
||||
}
|
||||
|
||||
done:
|
||||
SDL_CloseIO(dst);
|
||||
|
||||
return hcursor;
|
||||
}
|
||||
|
||||
static SDL_Cursor *WIN_CreateCursor(SDL_Surface *surface, int hot_x, int hot_y)
|
||||
{
|
||||
if (!SDL_SurfaceHasAlternateImages(surface)) {
|
||||
HCURSOR hcursor = WIN_CreateHCursor(surface, hot_x, hot_y);
|
||||
if (!hcursor) {
|
||||
return NULL;
|
||||
}
|
||||
return WIN_CreateCursorAndData(hcursor);
|
||||
}
|
||||
|
||||
// Dynamically generate cursors at the appropriate DPI
|
||||
SDL_Cursor *cursor = (SDL_Cursor *)SDL_calloc(1, sizeof(*cursor));
|
||||
if (cursor) {
|
||||
SDL_CursorData *data = (SDL_CursorData *)SDL_calloc(1, sizeof(*data));
|
||||
if (!data) {
|
||||
SDL_free(cursor);
|
||||
return NULL;
|
||||
}
|
||||
data->hot_x = hot_x;
|
||||
data->hot_y = hot_y;
|
||||
data->num_frames = 1;
|
||||
data->frames[0].surface = surface;
|
||||
++surface->refcount;
|
||||
cursor->internal = data;
|
||||
}
|
||||
return cursor;
|
||||
SDL_CursorFrameInfo frame = { surface, 0 };
|
||||
return WIN_CreateAnimatedCursorAndData(&frame, 1, hot_x, hot_y);
|
||||
}
|
||||
|
||||
static SDL_Cursor *WIN_CreateAnimatedCursor(SDL_CursorFrameInfo *frames, int frame_count, int hot_x, int hot_y)
|
||||
{
|
||||
if (!SDL_SurfaceHasAlternateImages(frames[0].surface)) {
|
||||
HCURSOR hcursor = WIN_CreateAnimatedCursorInternal(frames, frame_count, hot_x, hot_y, 1.0f);
|
||||
if (!hcursor) {
|
||||
return NULL;
|
||||
}
|
||||
return WIN_CreateCursorAndData(hcursor);
|
||||
}
|
||||
|
||||
// Dynamically generate cursors at the appropriate DPI
|
||||
SDL_Cursor *cursor = (SDL_Cursor *)SDL_calloc(1, sizeof(*cursor));
|
||||
if (cursor) {
|
||||
SDL_CursorData *data = (SDL_CursorData *)SDL_calloc(1, sizeof(*data) + (sizeof(SDL_CursorFrameInfo) * (frame_count - 1)));
|
||||
if (!data) {
|
||||
SDL_free(cursor);
|
||||
return NULL;
|
||||
}
|
||||
data->hot_x = hot_x;
|
||||
data->hot_y = hot_y;
|
||||
data->num_frames = frame_count;
|
||||
for (int i = 0; i < frame_count; ++i) {
|
||||
data->frames[i].surface = frames[i].surface;
|
||||
data->frames[i].duration = frames[i].duration;
|
||||
++frames[i].surface->refcount;
|
||||
}
|
||||
cursor->internal = data;
|
||||
}
|
||||
return cursor;
|
||||
return WIN_CreateAnimatedCursorAndData(frames, frame_count, hot_x, hot_y);
|
||||
}
|
||||
|
||||
static SDL_Cursor *WIN_CreateBlankCursor(void)
|
||||
@@ -610,44 +555,26 @@ static HCURSOR GetCachedCursor(SDL_Cursor *cursor)
|
||||
{
|
||||
SDL_CursorData *data = cursor->internal;
|
||||
|
||||
SDL_Window *focus = SDL_GetMouseFocus();
|
||||
if (!focus) {
|
||||
return NULL;
|
||||
float scale = SDL_GetDisplayContentScale(SDL_GetDisplayForWindow(SDL_GetMouseFocus()));
|
||||
if (scale == 0.0f) {
|
||||
scale = 1.0f;
|
||||
}
|
||||
|
||||
float scale = SDL_GetDisplayContentScale(SDL_GetDisplayForWindow(focus));
|
||||
for (CachedCursor *entry = data->cache; entry; entry = entry->next) {
|
||||
if (scale == entry->scale) {
|
||||
return entry->cursor;
|
||||
}
|
||||
}
|
||||
|
||||
CachedCursor *entry = NULL;
|
||||
HCURSOR hcursor = NULL;
|
||||
|
||||
// Need to create a cursor for this content scale
|
||||
if (data->num_frames == 1) {
|
||||
SDL_Surface *surface = NULL;
|
||||
|
||||
surface = SDL_GetSurfaceImage(data->frames[0].surface, scale);
|
||||
if (!surface) {
|
||||
goto error;
|
||||
}
|
||||
|
||||
int hot_x = (int)SDL_round(data->hot_x * scale);
|
||||
int hot_y = (int)SDL_round(data->hot_y * scale);
|
||||
hcursor = WIN_CreateHCursor(surface, hot_x, hot_y);
|
||||
SDL_DestroySurface(surface);
|
||||
if (!hcursor) {
|
||||
goto error;
|
||||
}
|
||||
} else {
|
||||
hcursor = WIN_CreateAnimatedCursorInternal(data->frames, data->num_frames, data->hot_x, data->hot_y, scale);
|
||||
HCURSOR hcursor = WIN_CreateAnimatedCursorInternal(data->frames, data->num_frames, data->hot_x, data->hot_y, scale);
|
||||
if (!hcursor) {
|
||||
return NULL;
|
||||
}
|
||||
|
||||
entry = (CachedCursor *)SDL_malloc(sizeof(*entry));
|
||||
CachedCursor *entry = (CachedCursor *)SDL_calloc(1, sizeof(*entry));
|
||||
if (!entry) {
|
||||
goto error;
|
||||
DestroyCursor(hcursor);
|
||||
return NULL;
|
||||
}
|
||||
entry->cursor = hcursor;
|
||||
entry->scale = scale;
|
||||
@@ -655,13 +582,6 @@ static HCURSOR GetCachedCursor(SDL_Cursor *cursor)
|
||||
data->cache = entry;
|
||||
|
||||
return hcursor;
|
||||
|
||||
error:
|
||||
if (hcursor) {
|
||||
DestroyCursor(hcursor);
|
||||
}
|
||||
SDL_free(entry);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
static bool WIN_ShowCursor(SDL_Cursor *cursor)
|
||||
@@ -673,10 +593,11 @@ static bool WIN_ShowCursor(SDL_Cursor *cursor)
|
||||
}
|
||||
}
|
||||
if (cursor) {
|
||||
if (cursor->internal->num_frames) {
|
||||
SDL_CursorData *data = cursor->internal;
|
||||
if (data->num_frames > 0) {
|
||||
SDL_cursor = GetCachedCursor(cursor);
|
||||
} else {
|
||||
SDL_cursor = cursor->internal->cursor;
|
||||
SDL_cursor = data->cursor;
|
||||
}
|
||||
} else {
|
||||
SDL_cursor = NULL;
|
||||
|
||||
Reference in New Issue
Block a user