Updated version and documentation for 3.3.2 preview release

This commit is contained in:
Sam Lantinga
2025-10-23 15:19:13 -07:00
parent a55002b8ed
commit b31c4b70b3
11 changed files with 79 additions and 18 deletions

View File

@@ -20,7 +20,7 @@
*/
/**
* Main include header for the SDL library, version 3.3.0
* Main include header for the SDL library, version 3.3.2
*
* It is almost always best to include just this one header instead of
* picking out individual headers included here. There are exceptions to

View File

@@ -1604,7 +1604,7 @@ extern SDL_DECLSPEC Uint32 SDLCALL SDL_RegisterEvents(int numevents);
extern SDL_DECLSPEC SDL_Window * SDLCALL SDL_GetWindowFromEvent(const SDL_Event *event);
/**
* Generate a human-readable description of an event.
* Generate an English description of an event.
*
* This will fill `buf` with a null-terminated string that might look
* something like this:

View File

@@ -2390,6 +2390,7 @@ extern SDL_DECLSPEC bool SDLCALL SDL_RenderTextureTiled(SDL_Renderer *renderer,
* \since This function is available since SDL 3.2.0.
*
* \sa SDL_RenderTexture
* \sa SDL_RenderTexture9GridTiled
*/
extern SDL_DECLSPEC bool SDLCALL SDL_RenderTexture9Grid(SDL_Renderer *renderer, SDL_Texture *texture, const SDL_FRect *srcrect, float left_width, float right_width, float top_height, float bottom_height, float scale, const SDL_FRect *dstrect);
@@ -2427,6 +2428,7 @@ extern SDL_DECLSPEC bool SDLCALL SDL_RenderTexture9Grid(SDL_Renderer *renderer,
* \since This function is available since SDL 3.4.0.
*
* \sa SDL_RenderTexture
* \sa SDL_RenderTexture9Grid
*/
extern SDL_DECLSPEC bool SDLCALL SDL_RenderTexture9GridTiled(SDL_Renderer *renderer, SDL_Texture *texture, const SDL_FRect *srcrect, float left_width, float right_width, float top_height, float bottom_height, float scale, const SDL_FRect *dstrect, float tileScale);

View File

@@ -62,7 +62,7 @@ extern "C" {
*
* \since This macro is available since SDL 3.2.0.
*/
#define SDL_MICRO_VERSION 0
#define SDL_MICRO_VERSION 2
/**
* This macro turns the version numbers into a numeric value.